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  1. #1
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1

    BRD Attribute Points

    Do you guys think VIT (or some other attribute) will affect Bard's enhancing skills?

    I personally hope that it will be PIE, if anything, so I don't have to have separate equipment for DD and Enhancing.

    I couldn't find anything from the devs.. :<
    (2)

  2. #2
    Player

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    May 2011
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    Gridania
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    I don't see any reason, at this point, that SE would change the stat mechanics to vary from class to job.
    (0)

  3. #3
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Coglin View Post
    I don't see any reason, at this point, that SE would change the stat mechanics to vary from class to job.
    I don't think the mechanics will change. It's just that ARC/BRD is the only pairing I could imagine having an issue where a class needs completely separate stats from its job.

    Obviously I can't know for sure--I'd be most likely to guess that ARC songs won't have a stat mod. But if they do, and it's not DEX/PIE(or STR, I guess), I'll be a little sad. Not enough to QQ, but a little. I just like to speculate and post threads on the forum, because no one's actually in-game right now to talk to. :<
    (2)
    Last edited by Mychael; 02-28-2012 at 06:04 PM.

  4. #4
    Player

    Join Date
    May 2011
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    Gridania
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    Quote Originally Posted by Mychael View Post
    It's just that ARC/BRD is the only pairing I could imagine having an issue where a class needs completely separate stats from its job.
    Nah, I believe several jobs would benefit greatly from differen stats then the class.

    Paladin
    PLD Abl. 2 Grants a HoT effect on all party members within range when a healing spell is cast on you. Would need MND to modify ability

    PLD Mag. 1 Restores target HP. When cast on another player, restores 50% of their HP in addition to a portion of your own. Again, would appear to requre MND to modify ability

    Warrior
    WAR Abl. 1 Redirects a portion of the next damage you sustain back to its source. Various options for the modifier for this one

    WAR Abl. 4 Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range. Possibly VIT to mod buff component, PIE for stuns.

    Dragoon
    DRG Abl. 3 Deals fire damage to all enemies within range of the target. Appears it should be modified by INT.

    So , when you look at abilities individually, it definently appears that there are in fact, several abilities amoung a few jobs, that would appear to be just as likely to have issues of needing completely different stats needs for Job abilities then for class needs.
    (0)
    Last edited by Coglin; 02-29-2012 at 09:54 AM.

  5. #5
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Now that I think about it, I haven't really given too much thought on Bard attributes.

    I'm wondering if the abilities that gradually restore MP or gradually increase TP will count as healing magic potency or enhancing magic potency (if they count at all).

    Or as you say, one of the two auto-attack governing stats, Dexterity and Piety, may be used to govern job ability effectiveness too. It would be great if it t'were Piety!
    (0)

  6. #6
    Player
    Estellios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I wouldn't really worry about it too much as chances are if something like VIT affected BRD songs the BRD AF will be boosting that anyway since the AF is meant for that job's role specifically. It's why I haven't put too much trouble into making a healing set on my CNJ besides a weapon.
    (0)

  7. #7
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Estellios View Post
    Quote Originally Posted by Mychael View Post
    Do you guys think VIT (or some other attribute) will affect Bard's enhancing skills?
    I wouldn't really worry about it too much as chances are if something like VIT affected BRD songs the BRD AF will be boosting that anyway since the AF is meant for that job's role specifically. It's why I haven't put too much trouble into making a healing set on my CNJ besides a weapon.
    What he is saying is VIT already determines your enhancing magic potency....
    So Archer doesn't need VIT but Bard could probably use it

    Quote Originally Posted by Coglin View Post
    Nah, I believe several jobs would benefit greatly from differen stats then the class.

    Paladin
    PLD Abl. 2 Grants a HoT effect on all party members within range when a healing spell is cast on you. Would need MND to modify ability

    PLD Mag. 1 Restores target HP. When cast on another player, restores 50% of their HP in addition to a portion of your own. Again, would appear to requre MND to modify ability
    Mind is Glads damage modifier anyway
    (0)

  8. #8
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Say BRD

    Sorry I was bored. Yeah I think Attribute points for job/class will be the same unless they allow us to change it. Which I think they will and this post would be a great place to get a Dev post on the matter.
    (1)
    Last edited by HiirNoivl; 02-28-2012 at 07:03 AM. Reason: Sorry I was BRD

  9. #9
    Player
    ibock's Avatar
    Join Date
    Feb 2012
    Posts
    10
    Character
    Zuruma Mellark
    World
    Mateus
    Main Class
    Red Mage Lv 90
    I'm so new at this game, sorry. I applied most of my points to DEX/STR, and once I hit the cap for Archer will I have to have a specific amount of skill points in a certain stat to qualify? Also if I messed up on my stat distribution, could I reset them somehow without having to completely delete my character?

    Also, do you have to be Level 50 Archer to become Bard?

    XIV is unlike any MMO I've ever played, and I'm just getting used to it. Sorry if you guys have heard this a trillion times.
    (0)

  10. #10
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by ibock View Post
    I'm so new at this game, sorry. I applied most of my points to DEX/STR, and once I hit the cap for Archer will I have to have a specific amount of skill points in a certain stat to qualify? Also if I messed up on my stat distribution, could I reset them somehow without having to completely delete my character?

    Also, do you have to be Level 50 Archer to become Bard?

    XIV is unlike any MMO I've ever played, and I'm just getting used to it. Sorry if you guys have heard this a trillion times.
    Don't apologize. ^^

    As for stat distribution, that's something people debate over. Check out this post for some pretty good testing, but keep in mind that it doesn't test every WS.

    Resetting your point allotment is a feature we're supposed to get in the future, but for now, if you messed up, you're stuck with it. DEX/STR doesn't sound like a horrible mistake or anything, so I wouldn't delete you character. :P You probably do want to add some PIE in the mix, though. ^^

    You won't have to have ARC at 50 for Bard, just 30. :] But if I understand correctly, your BRD will share the level of your ARC, so if you're ARC33 you'll be BRD33, and when you hit ARC50 you'll be BRD50 (so to speak). Again, this is just my understanding, but a "job" is more like something you "equip" to your class (literally, you equip a stone).

    And welcome to XIV. :P
    (1)
    Last edited by Mychael; 02-28-2012 at 06:12 PM.

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