I feel the same with both DRK and WAR. PLD seems like the only fun tanking class now, which is funny because I thought SE was trying to encourage more people to tank. Switching to a DPS for Stormblood but my god those queues.


Add it to Upheaval. Gain 12 seconds of Bloodbath if hp is higher than 80% similar to how Requisat, or whatever that skill is called, fol PLD. Problem solved.



That would be acceptable. Slightly more overall BB uptime (36s every 90s instead of 30) but conditional upon your HP, so it requires a bit of quick thinking to use correctly while tanking. But just full on taking away Bloodbath? Screw that.
You realize that this took 4 cooldowns to achieve right? And was only good for mass pulls? You didn't see this kind of thing in any sort of end-game content beyond 4-mans, and supposedly this game gets balanced around 8-man savage-tier content, not 4-man dungeons. This then begs the question; why the removal of Bloodbath? Why, on the sustain tank, did they remove sustain? And give them no other means of sustain to compensate for it?
I know how it works. I've played WAR in HW. And yes it was nice to pull this off. SE however doesn't want this, hense the change. Should BB ever make a return, I doubt it's going to end up the old way.You realize that this took 4 cooldowns to achieve right? And was only good for mass pulls? You didn't see this kind of thing in any sort of end-game content beyond 4-mans, and supposedly this game gets balanced around 8-man savage-tier content, not 4-man dungeons. This then begs the question; why the removal of Bloodbath? Why, on the sustain tank, did they remove sustain? And give them no other means of sustain to compensate for it?
Life's a game, gaming is my life.
Blood bath was warriors bread and butter, a self healing high up class with minimal defense skills....now it's gone. Drk was supposed to be a party tank, now that's gone. Pld is the shield tank ppl wanted ....yup balanced lulz
WAR needs a circular AoE hate, and Bloodbath was certainly very helpful facing many mobs using Berserk + OP. I'm tempted to switch to PLD now, previously WAR was a fun tank, now it's more a semi-DPS with not enough enmity generation when facing hordes of mobs or damage mitigation/healing to be a viable tank.
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