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  1. #11
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    In feast i dont see sprint that important, but in frontlines you wanna escape from army and it is like must have there.
    (1)

  2. #12
    Player
    Evilsyndicatemember's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    51
    Character
    Kitty Mcmeowington
    World
    Cactuar
    Main Class
    Thaumaturge Lv 70
    I want sprint back as well. Especially considering how much they nerfed the CCs we need something that will help us close the gap, either landing a kill or escaping.
    (1)

  3. #13
    Player
    CorvinusV's Avatar
    Join Date
    Jun 2016
    Posts
    15
    Character
    Vincent Corvinus
    World
    Faerie
    Main Class
    Paladin Lv 63
    I agree with Koltik's point.

    In addition to that, I see sprint as an ability to fix positioning mistakes. I don't have sprint on any of my profiles and here is why:
    Not having sprint forces you to actually think tactically about your positioning. If you have to use sprint to secure a kill, or to get away from a group of enemies, you're relying on that ability too much. Sprint isn't going to save you from a RDPS who out-positions you or a tank who stuns when you're about run away—doesn't really help against good healer juke either. Even MDPS who are, in my opinion, hardest to position well without sprint, don't need it. SAM, NIN, and DRG all have ways to retreat and/or gap close without it. MNK being the only one with no true means of retreat out of a pile of enemies.

    Calling sprint a necessity is silly and making it a native ability would be pointless.. Previous point aside, if everyone had sprint, I'd just save mine to counter the opponent's. So why have it at all?

    In addition, I believe making sprint native would be counterintuitive for SE considering their reasoning behind the PvP changes was ability bloat and balancing.

    TLDR: Sprint has a 45s CD. Positioning doesn't.
    (0)

  4. 06-21-2017 06:16 PM

  5. #14
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by CorvinusV View Post
    TLDR: Sprint has a 45s CD. Positioning doesn't.
    Not opposing to your points, but those are more relevant to 4v4 feast. Use bolt in frontline and something else in feast; I guess that would work (speaking generally, not to you specifically). But in my case, one who doesn't care about 4v4 feast (much), I find not having sprint highly annoying. Especially if my enemy has it while I don't. I would rather see it removed completely or innate to everyone.
    (1)

  6. #15
    Player
    Potatoes's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Sophie Miret-njer
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    should add weapon throw back, put it on a 90 second cooldown but make it so it only removes sprint and doesn't heavy
    (5)

  7. #16
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Potatoes View Post
    should add weapon throw back, put it on a 90 second cooldown but make it so it only removes sprint and doesn't heavy
    That too is a great idea! Return sprint to all, and give melees weapon throw. Balance restored. Sophia would be satisfied.
    (1)

  8. #17
    Player
    RedHerb's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    222
    Character
    Garza Himura
    World
    Balmung
    Main Class
    Scholar Lv 70
    This is sounding more and more like people are just trying to restore the 3.0 PVP...

    If you want to sprint, just take sprint and give up something else. If everyone has it, what's the point of even bringing it back?
    (0)

  9. #18
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by RedHerb View Post
    This is sounding more and more like people are just trying to restore the 3.0 PVP...

    If you want to sprint, just take sprint and give up something else. If everyone has it, what's the point of even bringing it back?
    ? The point of bringing it back IS exactly that: Everyone would have it. And, yes, please restore 3.x PvP. Or rather, remove 4.0 PvP.
    (1)

  10. #19
    Player
    Potatoes's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Sophie Miret-njer
    World
    Sargatanas
    Main Class
    Botanist Lv 80
    Quote Originally Posted by ThirdChild_ZKI View Post
    Return sprint to all, and give melees weapon throw. Balance restored. Sophia would be satisfied.
    I wouldn't go that far as to give it to all melee. If you add weapon throw as an additional skill for all jobs it adds a small layer of counter play which would make you decide what is more important, weapon throw or a self heal, mp restore, etc.
    (0)

  11. #20
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Koltik View Post
    Part of me wants to agree, but the melee part of me really doesn't. One of the least fun parts of the previous PvP mode was the fact that everyone could sprint, and melee are completely gimped when people are sprinting from them. Even if you sprint as well, due to net code and latency issues it becomes much much harder to net a kill during sprint cycles. Now with Weapon throw gone, it would be even worse.
    They could divided it, frontlines gets PvE sprint (plus option for PvP sprint as well), feast does not (only PvP sprint). Think that is the main issue. Frontlines is this huge map, lots of players, with you wanting to get to locations as fast as possible... but then they decreased movement...
    (1)

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