Game has been basically just Shatter since 3.3.
Game has been basically just Shatter since 3.3.
Mhm, I must admit I am surprised that it's "still" just shatter now that there is zero reason not to just hit frontline roulette all the time every time you want a frontline. Rewards are the same, skills are the same, queues are the fastest they can be. /huh
At this point, I assume it's simply popular.
Yeah I was disappointed that Seal Rock still is a 30 min queue when Shatter is instant.
Wins give you credit towards one extra mount is probably one of the main reasons.Mhm, I must admit I am surprised that it's "still" just shatter now that there is zero reason not to just hit frontline roulette all the time every time you want a frontline. Rewards are the same, skills are the same, queues are the fastest they can be. /huh
At this point, I assume it's simply popular.
Shatter gives poetics, roulette gives nothing off the of my head. So a few people queing for seize wouldn't have enough people to pull from a roulette.
They need a different colored ADS mount for each frontlines, and it should be on a daily rotation. Maybe even rotate hourly.
The tiniest lala.
Yes. We need some form of rotation. Weekly, daily, I don't care. Just so we can play all three maps equally.
Yeah, I don't understand why people are still spamming Shatter now. I have all my rewards from Seal Rock but it's my favourite mode so I'd love to get more time in there again!
SE just delete Shitter and make it Seize and Secure, then call it a day. I'm tired of looking at this frozen map. Also I'm pretty sure the people that live in the house in front of the south spawn are traumatised from all the mayhem they've seen.
With only three scenarios the ability to queue for a specific one should be removed altogether and just create a rotation as OP pointed out.
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