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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Xeonerable View Post
    I suggest a "medium" tool-tip setting. Like the "On" would be the full solid glow it is now then pressing it would go to medium setting next, which would be a more faded color, and then just Off. lol

    Medium would hide all the obvious stuff but display basic information for the action bar like AoE type (if any), position required to combo, and the preceding combo action. Should be short and right to the point. Could also display a shortened description for food and medicine effects when alchemist and culinarian are revamped. ( MP+ , duration: 30 mins)

    Right now its either too much info or out in the dark. lol
    I feel the "medium" setting would be helpful and less intrusive. Hope they could do it.
    Skyward Sword does this with its controls and it works really well as you can "Graduate" to the settings from Beginner -> Lite -> Pro as you get more used to the game. Beginner shows a wiimote overly with the controls laid out with text that is always visible on-screen. Lite removes the wiimote, replaces some text with icons and gets rid of a few control displays. Pro only shows the Item you have equipped and whenever you have to push up/down on the Dpad for activating certain things.

    I'd love a Medium setting since I like seeing what move I'm selecting by name since some of them have similar icons, but I don't need the huge description.
    (2)

  2. #2
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Estellios View Post
    I like seeing what move I'm selecting by name since some of them have similar icons
    Here's an idea: why don't we redo the icons so that they're distinct and more easily distinguishable from one another?
    (0)
    Last edited by Rhianu; 01-08-2012 at 07:29 PM.
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  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Rhianu View Post
    Here's an idea: why don't we redo the icons so that they're distinct and more easily distinguishable from one another?
    That would help but I would still like names-only popup help along with that. Truth be told, it's only a few archer icons that are the offenders, I think everything else in the game is easy to distinguish.
    (0)