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Thread: THM Nukes

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  1. #1
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    May 2011
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    Even me as Conjurer can kill mobs 3 lvls higher in a matter of 20 seconds. They last like 3 maybe 4 spells.
    (0)

  2. #2
    Player
    Keftenk's Avatar
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    Mar 2011
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    Uldah
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    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EdenArchangel View Post
    Holy. Moley. Kaboom kaboom da boom.

    Edit: Let's rephrase that, super booms on everything your level and below, anything 5 levels or above is still laughable.

    Yah, 1200 Thundaga to the main moogle is laughable. I agree!
    Haven't been able to test on Good King since he's immune to damage (probably have to kill the smaller ones after the Astral Flow)
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  3. #3
    Player
    EdenArchangel's Avatar
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    Mar 2011
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    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    We shall rally to get a toggle for this obnoxious combo thing. <_<

    TO ARMS
    (0)

  4. #4
    Player
    Ricepudding's Avatar
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    Jun 2011
    Location
    Gridania
    Posts
    55
    Character
    Rice Pudding
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Although nukes are very strong now, I have a very tough time keeping up mana for any consecutive nuking. I'm trying to use all the MP-gaining skills I can find, but the mp costs of nuking just seem too high.

    It would make a lot of sense to me if nukes get waived MP costs during combos, just like WS's get waiver TP costs, but that's not really the cast right now....so lame
    (4)

  5. #5
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    Quote Originally Posted by Ricepudding View Post
    Although nukes are very strong now, I have a very tough time keeping up mana for any consecutive nuking. I'm trying to use all the MP-gaining skills I can find, but the mp costs of nuking just seem too high.

    It would make a lot of sense to me if nukes get waived MP costs during combos, just like WS's get waiver TP costs, but that's not really the cast right now....so lame
    THIS

    Melees pump out tons of damage quicker and at half the cost comparitively to THM. and THM isnt a good healer, i dont see it being used very much especially in boss type fights.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  6. #6
    Player
    Ricepudding's Avatar
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    Jun 2011
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    Gridania
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    Character
    Rice Pudding
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dreadnought View Post
    Melees pump out tons of damage quicker and at half the cost comparitively to THM. and THM isnt a good healer, i dont see it being used very much especially in boss type fights.
    I've been watching streams of other LS's trying out Moogle fight with different class comps, some even doing stuff like 4 thaum. I must say, the moogles got burst down VERY fast, and the nuke damage is very high even with the level differential. Even still, I don't think that damage is sustainable with the mana issues.

    I've also tried nuking with Conj in Cleric Stance, but the overall spell damage is still weaker to that on thaum. On top of that, I still run into mana troubles when constantly nuking, even with Blissful Mind giving me mana every minute.

    Truth be told, this may all be just because they're thinking long term and the Blm skills will fix nuking sustainability. But still somehow, I feel like waiving MP costs on combos wouldn't be too bad of a temporary measure.
    (1)
    Last edited by Ricepudding; 12-16-2011 at 05:44 PM.

  7. #7
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    Quote Originally Posted by Ricepudding View Post
    I've been watching streams of other LS's trying out Moogle fight with different class comps, some even doing stuff like 4 thaum. I must say, the moogles got burst down VERY fast, and the nuke damage is very high even with the level differential. Even still, I don't think that damage is sustainable with the mana issues.

    I've also tried nuking with Conj in Cleric Stance, but the overall spell damage is still weaker to that on thaum. On top of that, I still run into mana troubles when constantly nuking, even with Blissful Mind giving me mana every minute.
    this is my exact experience thus far as well

    i LOVE the damage output, but i do not feel it matches the lack of MP regen options.

    this is what really gets me
    Necrogenesis (THM HP regen skill) is a fantastic ability which can be equipped by CNJ, yet.... Blissful Mind (CNJ MP regen skill) cannot be equipped by THM? a bit ridiculous i think.
    if both mages MP regen skills could be cross classed, then i would not only see this as no where near OP but allow us to have a few more options.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #8
    Player

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    Mar 2011
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    Uldah
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    994
    also take this into consideration.

    if there was no sub targeting, i would be able to repeatedly just press the corresponding spell number until the spell starts casting allowing me to more efficiently and more quickly cast spells in succession - with or without the "______ cannot be used right now"
    id be able to spam the button until it does.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  9. #9
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    It's a bit lame they didn't waive the cost of MP like they do with TP, why would they omit something like that ?

    THM can now put out decent damage but they run out of mana 60 seconds into a fight lol.
    (2)

  10. #10
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Starting to think SE went overboard again on the MP cost of spells...

    546 Mp For Thundaga?
    714 MP for Firaga?

    Soloing Kobolds, yeah I kill them fast, but if I don't kill all the mobs in that one fight, I am so screwed.

    That ability to half the cost of the spell to give MP back, is not helpful at all.

    Kinda need my Siphon MP back to stack with that buff, maybe then it'll be awesome. And Exaltation.
    (0)

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