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  1. #1
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60

    (AST) The most pointless change of them all...

    Collective Unconscious. Why can I no longer right click and spin during it? I have always defaulted to right clicking to move my camera in any MMO, only to have it now cancel the ability if I do so. WHY. WHY SE.
    (6)

  2. #2
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    I feel like there's an option in setting that makes it so you don't turning to face the camera direction, but I can't say for sure.
    (0)

  3. #3
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Oh so THAT'S why it randomly stopped during Sasano earlier today. I had suspected that they might have changed it but never ended up checking afterwards...

    Very silly change. Much like the utter lack of notification about cards. We still ought to have our RR effect displayed on our status bar, among other things.
    (2)

  4. #4
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NocturniaUzuki View Post
    Very silly change. Much like the utter lack of notification about cards. We still ought to have our RR effect displayed on our status bar, among other things.
    I honestly only noticed it because I usually mess around in cities with the Wailing Spirit outfit and spinning in circles as a spoopy ghost. Can't do it anymore. I had originally noticed it in some instances but attributed it to server lag thinking I was still moving.

    As to cards/the job gauge, I could write a novel about how terrible the changes are for AST (And many jobs in general). Hopefully they pull their heads out of their collective nether regions and at least add an option for things.
    (1)

  5. #5
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by LegoTechnic View Post
    I feel like there's an option in setting that makes it so you don't turning to face the camera direction, but I can't say for sure.
    You mean Legacy Camera?
    (0)

  6. #6
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    WOW. Okay, so I thought it was bad enough. Apparently even the auto follow/face after healing a target disables collective unconscious.

    Did SE even test this patch?
    (2)

  7. #7
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Yeah, this is broken. Affects pad users too - I've had it happen twice in a row in one fight. Not the end of the world, but definitely needs patching or new ASTs aren't going to realise how it's meant to work o_O
    (0)

  8. #8
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    I'm just more surprised that more people haven't noticed it yet.


    Though they may just be attributing it to other things.
    (1)

  9. #9
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    That change was made probably because of the new lvl 70 Paladin.

    If you would allow to rotate while channeling Paladin would be able to move his Area of damage reducion. So they probably fixed all the channeled abilities so people wouldn't be able to rotate and AST Collective Unconscious got a collateral hit because of that.
    (2)

  10. #10
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by AlphaSonic View Post
    That change was made probably because of the new lvl 70 Paladin.

    If you would allow to rotate while channeling Paladin would be able to move his Area of damage reducion. So they probably fixed all the channeled abilities so people wouldn't be able to rotate and AST Collective Unconscious got a collateral hit because of that.
    And that's perfectly understandable, logic wise.

    But things like having it canceled by the auto face after a heal?

    That's just poor design.
    (0)

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