Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80

    Changes to the Crafter Level Penalty

    I'm not sure whether this was a bug or intended, but I noticed something strange while trying out old level 60 master recipes at level 60. The new level penalties used for SB (lower penalties for progress, higher penalties for quality) seem to apply to the level 60 recipes as well, which were balanced differently in terms of quality requirements. I got the following numbers using the different finishers below on a 3* recipe:

    11 stacks of IQ, GS buffed byregots finisher; no innovation or ingen2: ~3700 quality
    11 stacks of IQ, innovation buffed finisher: ~4700 quality
    11 stacks of IQ, innovation and ingen 2 buffed finisher: ~8200 quality!

    This has a few implications:

    - At 60, the balance has been broken to heavily favor the use of ingen 2 for quality, whereas in the past it had limited power in terms of quality increases, particularly for 3* or 4* recipes

    - Until you reach 61, you'd be much harder pressed to craft a 4* from 0-100% now and require more cross class skills

    - At 60, level 65 recipes are easier than 3* or 4* level 60 master crafts....

    I was quite surprised when I tried a 4* recipe, got 11 stacks of IQ, two extra successful touches, used an innovation buffed finisher (without ingen 2) and got 28%, rather than the 14K+ quality that I would have gotten in the past.

    Has anyone else noticed anything?
    (3)
    Last edited by MN_14; 06-18-2017 at 10:52 PM.

  2. #2
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    I haven't tried the level 60 crafts, but I did notice the penalty for crafting above your level was very very steep. It should be fairly simple for me to HQ koppranickel nuggets, but it's rare that I get above 30%. It wouldn't surprise me if the change somehow also applied to your level 60 crafts.

    Also, I wasn't aware that Ingenuity 2 buffed quality as well? I had never noticed a change to how much quality I get while buffed under that, and it was part of my HW rotation, but I also sometimes don't pay too much attention to the numbers floating around on my screen.
    (0)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #3
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elamys View Post
    I haven't tried the level 60 crafts, but I did notice the penalty for crafting above your level was very very steep. It should be fairly simple for me to HQ koppranickel nuggets, but it's rare that I get above 30%. It wouldn't surprise me if the change somehow also applied to your level 60 crafts.
    Ooo! I thought I was just going crazy. The level 61 stuff I tried (the very basic first stuff) was seemingly impossible to get 100% on as level 60 but when I turned 61, it rose to something like 8 times out of ten I could get 100%. My GS is at 62 or 63 and I can get 100% from 0 every time. The thing that kind of baffled me was that I haven't changed my gear. Still using my ironworks set.
    (1)

  4. #4
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Yeah, there was a change made in the last patch that penalized your ability to get higher quality if the recipe is above your level, and it's pretty dang hefty. It is, however, easier to achieve progress on those crafts.

    Though, really, having the penalty on crafts AT your level seems unintended.
    (0)
    Last edited by Elamys; 06-19-2017 at 04:14 AM.

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  5. #5
    Player
    RosalindDex's Avatar
    Join Date
    Jun 2015
    Posts
    31
    Character
    Rosalind Dex
    World
    Moogle
    Main Class
    White Mage Lv 90
    Noticed it earlier when crafting some 60 ★★ for a FC member, what should have been almost certainly 100% quality from NQ mats (especially at 11 IQ stacks) was now coming out at ~70% which was less than I was averaging on 0 starting quality 60 ★★★★ as recently as Tuesday.
    (0)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    The penalty should only apply to recipes above your level, at least according to what I read in the patch notes. I only meet the requirements for 60-2 star atm, but noticed no difference in any level 60 recipes I was previously crafting. I have not tried any 61 recipes, but I was already used to not being able to increase quality much on recipes above my level because I would need so much durability to complete the craft. So on paper, I figured these changes would balance themselves out. Would have to run hard numbers to know for sure.
    (0)

  7. #7
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Don't starred recipes count as higher level then the number would indicate? 51 recipes were easier then 50 starred recipes were they not? 50* were what, between 51 and 52?

    So that this would affect 60 starred recipes makes sense, unfortunately.
    (0)

  8. #8
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Roth_Trailfinder View Post
    Don't starred recipes count as higher level then the number would indicate? 51 recipes were easier then 50 starred recipes were they not? 50* were what, between 51 and 52?

    So that this would affect 60 starred recipes makes sense, unfortunately.
    Yes, that's correct. I believe that a level 60 4* recipe should be considered to be probably something like a level 63 recipe....only it's using the old quality requirement standards (ie. 13K vs 10.4K). This seems to be a strange oversight as somebody should have considered that. Sb recipes have an adjusted quality requirement that is considerably lower than HW, most likely out of consideration of the bigger penalty when you're under-leveled and to drastically reduce difficulty when you're at level.

    Since the quality requirements are lower, level 65 recipes are quite doable at level 60 even without the use of ingen2. I can usually get around 9600-10000 quality out of the required 11263, which is good enough for over 80%. Bait a good proc and I can bump it to 100%. In contrast, the 4* recipes from before are much tougher at 13187 quality since they have the same new quality penalty.

    Ingen 2 used to boost a 4* by around 700 quality but now it boosts quality by almost 100% of the base finisher. I haven't tried it on level 65 crafts yet, but if it works the same way, there is a very simple way of cheesing them at level 60.

    Update: Confirmed that ingen2 boosted my finisher for a level 65 craft (while at level 60) to 7900 quality out of the required 11263. Even at 5 levels below, i had no issues reaching 11 stacks with extra touches on top of that due to the high good proc rate, had a chance to land byregot's on a good not once, but twice (but passed on it), and easily got way more quality than i needed to craft from 0-100%. It's a riot!

    Hopefully things get harder later.
    (0)
    Last edited by MN_14; 06-19-2017 at 10:02 AM. Reason: Update

  9. #9
    Player
    Danieros's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Eric Sciffer
    World
    Behemoth
    Main Class
    Archer Lv 67
    When a recipe's level is higher than your crafter level, the difficulty of raising quality will increase, while the difficulty of raising progress will decrease.

    * This change does not apply to recipes below your crafter level.
    This penalty is pretty much removed with IngII. Remains to be seen how this will impact high end starred crafting, but if SB crafts have an overall lower quality increase curve, it will definitely be a buff for us as long as we use IngII.
    (0)

  10. #10
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    This possibly unintentional penalty on HW starred items is actually nice! It makes the old stuff more challenging and more fun! :P

    Although, it makes the starred items not as good a grinding choice for leveling. If memory serves, this was similar when we were entering Heavensward. When we were leveling from 50 to 51, we found Rose Gold Nuggets to be a much better choice than Rose Gold Ingots for grinding for EXP (well, the "similar" I meant was referring to the end result, not the reason). I remember the ingots gave only a tad bit more EXP, but the 9 Peacock Ore requirement was too expensive. In fact, I remember making a crap load of Aetheryte Rings, and desyning them back into a single nugget, just to redo the rings again for EXP! LOL! Fun old times.

    Anyway, I guess the Heavensward level 58 and level 59 recipes of stackable items would be a better choice than Heavensward starred stackable items for EXP then.
    (0)
    Last edited by Caimie_Tsukino; 06-21-2017 at 12:09 AM.

Page 1 of 2 1 2 LastLast