This is joke! I waiting 2-3 hours to play my game, if I "pay every day".
I just do not work at weekends and I can not play.
AND! - I pay!
EU - Cerb
This is joke! I waiting 2-3 hours to play my game, if I "pay every day".
I just do not work at weekends and I can not play.
AND! - I pay!
EU - Cerb
The trick is to never log out. Find a way to have a button pressed or something that prevents you from going AFK.
That's exactly why we have a queue! If people weren't selfish and logged out when they weren't playing everyone in the queue would be able to access the game that much faster. But as usual typical selfish people ruin everythingI personally think that if you've been in town for too long and aren't actually doing anything you should be kicked for inactivity. AFK flag or not. If you're actually playing the game you'd at least be doing something whether it be fate grinding, queued for a duty, crafting etc etc
available seat = 30
ticket sold = 40
those are monthly tickets, not daily tickets.
For 30 seats the 40 monthly tickets are not very much.
Create a character on Omega and level him up to 30. Then you get 15 days extra.
And you will have low queue time.
Last edited by Felis; 06-19-2017 at 04:40 AM.
1) This just makes the problem worse. Now you have both an overloaded server and a population paranoid about logging out so take measures that gum up the server even worse and make queue times even longer.
2) With how unstable the servers are, zoning in or out of instances can often cause disconnects. Thanks to a total lack of foresight, there is no grace period for relogging in so such issues will put you straight to the back of the line in the queue.
^-- Yeah, that is why people have trouble logging in to begin with thanks to all the afk walking people. If they would log out when they need to afk or go out, people who actually can play actively would be online, those who're are afk --> doing nothing but wasting a space that could actively be used
I see talk of queues and people unable to start a quest...yet tonight I see my server has a queue of 5000 at 20:30(AEST)...I think The bugs/instance issue can wait, til we can all actually log in, you know.
Those folks pissed off coz they have to line up or can't start a quest? Actually in the game.
I'd say all attention should be on the servers, at least for the next few weeks, coz I can only see this getting worse as we get towards launch.
You must show no mercy-
Nor have any belief whatsoever in how others judge you-
For your greatness will silence them all! -Warrior Wisdom
5000 must be some sort of mistake. Balmung hasn't gone over the 4000s that has been reported. That being said 3500 is about 90+ mins.
Also ques are to be expected and suffered. That is normal. Disconnects are also normal. Having a shit npc instance when you can't afford to have enough instances not so much.
Some other people are saying they have 5k ques as well. How is this possible?
Last edited by Moonlite; 06-18-2017 at 10:05 PM.
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