So, is this an intended thing now?
Because losing the ability to lock onto the enemy during battle is a pretty big thing when it comes to melee DPS and using it to rotate around the enemy's hit box.
Rather than manually directing the character North West/East.

Its very strange not having the lock on resistance and walking though the boss.
However it is not advantageous in certain fights such as A11s and A12s. Because of hitbox size and swipes.
However having the comfort of switching lockon/off is very much missed.