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  1. #21
    Player
    Lunari4's Avatar
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    Jun 2017
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    19
    Character
    Lunari Moots
    World
    Zalera
    Main Class
    White Mage Lv 94
    Quote Originally Posted by Talraen View Post
    But if you care about immersion, why are you constantly sprinting? That's not realistic at all. You should actually be mostly walking in that case!

    Also, sprint is not a huge speed increase. Based on some quick research, it seems to be about 1/8 faster than walking.

    The fact is, if you sprinted all the time, that speed would eventually feel plodding, especially now that we have turbo mounts.
    4% increase lmao I seriously doubt that. As far as immersion goes, this is a fantasy world. If I want to sprint forever in a town instead of using an aethernet every 15 seconds I don't see the problem here. It's not like this a game breaking suggestion and it's not like they are sprinting at mach speed.

    >"Why are you constantly sprinting?"
    Because I got a world to save, countries to liberate, and places to be!
    (0)

  2. #22
    Player
    Tonkra's Avatar
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    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    As if teleport isnt enough already..

    the WoW MMorpg fast food generation. Skip skip skip cutscene, go go go faster .. quick quick and quicker.

    Man these were times when people in Final Fantasy XI didnt complained to travel one hour from city to city - yup, no teleport-


    calm down a little bit already. play and enjoy the game and dont hasten through it, for what are you playing it then?
    (0)
    Last edited by Tonkra; 06-24-2017 at 01:42 AM.

  3. #23
    Player
    Talraen's Avatar
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    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lunari4 View Post
    4% increase lmao I seriously doubt that.
    Actually you're right, I messed up my measurements pretty badly calculating this. In the interests of transparency, here's some better numbers. Based on this video: https://www.youtube.com/watch?v=r45fccScTw4, it takes 10 seconds to get to point C while Sprinting, and 13 seconds while running normally. That means Sprinting is about 23% faster, though since I'm using pretty imprecise times, I expect the actual difference is 25%.

    Based on that, we can figure out the difference over a minute. If we assuming running speed is 1 unit per second, then the old system (Sprinting for 40 seconds out of every 60) goes 1*20+1.25*40 or 70 units in 60 seconds. Under the new system, they go 1*40+1.25*20 or 65 units in 60 seconds. Thus, Sprinting is 70/65 times as fast, which equates to about 7.7% faster. That's double what I initially said (and I apologize for the error). I would still argue it's not game-breaking, though.

    Quote Originally Posted by Tonkra View Post
    Man these were times when people in Final Fantasy XI didnt complained to travel one hour from city to city - yup, no teleport-
    I'm calling shenanigans on this. First off, where were you going that took an hour? FFXI travel is ridiculously slow, but even a chocobo trip from Bastok to Windurst took just over half an hour. And that's the long way past Jeuno, it's more direct if you walk (ferry schedule notwithstanding). But more to the point, people did complain, constantly. And I made all of my money in that game selling teleports, because people were willing to part with decent chunks of change to avoid that travel. There's a reason FFXI has like six different fast travel systems these days.
    (1)
    Last edited by Talraen; 06-24-2017 at 01:52 AM.

  4. #24
    Player
    Lunari4's Avatar
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    Jun 2017
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    19
    Character
    Lunari Moots
    World
    Zalera
    Main Class
    White Mage Lv 94
    I didn't want to start an argument over this. All I wanted to do was give a suggestion. It would be nice to have that option and besides the visuals and sfx of sprint activating and deactivating kind of break immersion as well.
    (2)

  5. #25
    Player
    Frankbrodie's Avatar
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    Jun 2017
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    8
    Character
    Frank Brodie
    World
    Cerberus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Lunari4 View Post
    I didn't want to start an argument over this. All I wanted to do was give a suggestion. It would be nice to have that option and besides the visuals and sfx of sprint activating and deactivating kind of break immersion as well.
    No, it's a perfectly sensible suggestion. Don't let anyone here tell you otherwise.

    Latest update actually prioritized nerfing the Sprint skill, whilst leaving macro lines at a maximum of 15 per macro.
    That tells you all you need to know about how much SE knows or cares about actually doing what people want.
    (0)

  6. #26
    Player
    SenorPatty's Avatar
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    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Liked and signed.

    I'm here for functionality, not immersion that impedes it.
    (3)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  7. #27
    Player Lexia's Avatar
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    Aug 2013
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    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by SenorPatty View Post
    I'm here for functionality, not immersion that impedes it.
    Nothing impeding the functionality of anything except your playstyle preference when it comes to sprinting, so more of a personal problem.

    (0)

  8. #28
    Player
    DPZ2's Avatar
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    Feb 2015
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    2,629
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 98
    Anyone who decries the use of aetherytes in cities because of "immersion" must immediately set their default travel mode to "walk", and like it.

    No one constantly runs everywhere. You've already sacrificed "immersion" for "expediency".
    (0)

  9. #29
    Player
    Lunari4's Avatar
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    Jun 2017
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    Character
    Lunari Moots
    World
    Zalera
    Main Class
    White Mage Lv 94
    Quote Originally Posted by DPZ2 View Post
    Anyone who decries the use of aetherytes in cities because of "immersion" must immediately set their default travel mode to "walk", and like it.

    No one constantly runs everywhere. You've already sacrificed "immersion" for "expediency".
    Except that running is infinite in many games and nobody ever complained about it until this one. It's not like I'm asking for unlimited sprint in battle... I still use aethernet shards when I'm in a hurry. But 20 second sprint followed by 40 seconds of walking? It used to be ~10 seconds of walking. And you seem to forget that the sprint cooldown nerf hurts mountless new players the most. There are so many errand boy quests that have you running back and forth. I don't see the problem with having unlimited sprint in cities or why so many of you are acting like it's a horrible thing. If you don't want it then just don't use it.
    (1)

  10. #30
    Player
    Tonkra's Avatar
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    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Talraen View Post
    But more to the point, people did complain, constantly. And I made all of my money in that game selling teleports, because people were willing to part with decent chunks of change to avoid that travel. There's a reason FFXI has like six different fast travel systems these days.
    I wasnt saying that FFXI travel was perfect and im aware of that FFXI has teleport now these days,too

    I just have the feeling people are shouting for "faster faster". next time around we end up being able to teleport from quest npc to quest npc without caring and enjoying the world itself and to calm down a little bit. I hope you get what i mean by saying that. Even i realize for myself that i want to rush through the content from time to time.. perma sprinting through the city to be able to keep up with the progressing speed of the other players in this game "being the first one".
    Isnt that how we all feel like?

    But what we miss here is actually to calm down and experience the great world and cities which the devs developed for us. Its like a consum fast and then "throw away" mentality these days. so i dont think pushing it to a "faster faster, instant instant" is a good way to go for.

    An other more elegant "solution" by the way (in my opinion) for your problem maybe would be instead of making sprint spamable is to implement "bard npc's at the aetherytes that grant you a travel song to speed up your walking movement within the city" ("song of the traveler" or whatsoever). permanent sprint sounds a little "very" squishy
    (0)
    Last edited by Tonkra; 06-24-2017 at 04:48 PM.

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