Don't know why they don't implement the "Preventing Congestion on High Population Worlds" it would aleast assist in the issues
Don't know why they don't implement the "Preventing Congestion on High Population Worlds" it would aleast assist in the issues
because it's a data center issue, and not a world issue.
Very true, the world servers are the zones them selves, thers also log-in servers and instance servers - log-in and instance servers are data center servers, its the price players pay for cross-world duty and party finder.
they need to get a more reliable one then.
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