WoD had the worst of the worst. Latency issues fixed 3 weeks after release.
This is NOTHING, people overreacting. Demanding Yoshi to step down? Honestly, those people, need to have a meeting with a knuckle to their face.
WoD had the worst of the worst. Latency issues fixed 3 weeks after release.
This is NOTHING, people overreacting. Demanding Yoshi to step down? Honestly, those people, need to have a meeting with a knuckle to their face.
Hang out here for a day and you learn that these forums complain about anything and will do it loudly.
It would have to be among my top three. Crashing for zoning in/out of instances only to be greeted with a 3600+ queue that only seems to be going up since release, not down is a real buzzkill.
A crying shame because the expansion seems to be solid when you can actually play it.
Mist of Pandaria and Warlord of Draenor was a faillure too
Not by a long, long shot.
Technically Stormblood doesn't count because it hasn't officially launched, with that said I think WoW was the worst launch. When WoW launched in 2004 it was a buggy mess. It took weeks for them to fix the issues. Some people still had issues months later. RIFT was a pretty smooth launch though.Since we all have time to be disconnected or locked out of content, just wanted to ask people the worst game launches that they can remember. The Stormblood launch is fresh on people's minds but there's gotta be worse ones than this that people can think of. Right?
Within FFXIV, I remember ARR (2.0) launch was really bad, so far still worse than Stormblood (considering 4.0 isn't officially released to be honest), and it could have been worse, if I remember how I almost couldn't log in at all in-game during beta 4 phase. On the other hand I think Heavensward's (3.0) launch had less issues (the only really big issue I remember was not being able to go to Coertha's Western Highlands, resulting in they creating instanced field areas. Something they definitely learned, since the new 4.0 areas already have 3 instances)
EverQuest had a simple patch once, which they applied of Friday evening just before they all went home.. Caused all servers to crash and they stayed down the entire weekend. On Monday it got fixed, but it required a rollback which for some reason put people back a week before the actual patch in question. No compensation, no apology, nothing.
And that was just a simple patch, without any new content![]()
Not being able to login for 3 straight days after an update is definitely bad. Even if it is a minority of the playerbase.
I remember playing FFXIV 1.0 though the day after it went live, which is how long it took to update the initial install, only to be blown away by how awful it was after years of playing FFXI.
And FFXI had it's fair share of really crappy updates that took people a day to download due to congestion. But most of the awfulness of FFXI updates was the devs changing stuff to make it intentionally worse it seemed at times.
FFXI and FFXIV are the only online games I've ever played tbh. Despite starting my video game career in 1976.![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.