Nope. Very broken. Sitting at Rauban for 5 hours meanwhile one of my LS friends has been sitting in a queue for the level 57 dungeon for 3 hours as a tank.


Maybe they should move Gilgamesh to the other NA Data Center since having two high pop servers on one Data Center seems to be an issue.
Peach Parfait/Khulan Angura on Gilgamesh
WoD had the worst of the worst. Latency issues fixed 3 weeks after release.
This is NOTHING, people overreacting. Demanding Yoshi to step down? Honestly, those people, need to have a meeting with a knuckle to their face.


Hang out here for a day and you learn that these forums complain about anything and will do it loudly.

It would have to be among my top three. Crashing for zoning in/out of instances only to be greeted with a 3600+ queue that only seems to be going up since release, not down is a real buzzkill.
A crying shame because the expansion seems to be solid when you can actually play it.


Not by a long, long shot.

Technically Stormblood doesn't count because it hasn't officially launched, with that said I think WoW was the worst launch. When WoW launched in 2004 it was a buggy mess. It took weeks for them to fix the issues. Some people still had issues months later. RIFT was a pretty smooth launch though.Since we all have time to be disconnected or locked out of content, just wanted to ask people the worst game launches that they can remember. The Stormblood launch is fresh on people's minds but there's gotta be worse ones than this that people can think of. Right?

Within FFXIV, I remember ARR (2.0) launch was really bad, so far still worse than Stormblood (considering 4.0 isn't officially released to be honest), and it could have been worse, if I remember how I almost couldn't log in at all in-game during beta 4 phase. On the other hand I think Heavensward's (3.0) launch had less issues (the only really big issue I remember was not being able to go to Coertha's Western Highlands, resulting in they creating instanced field areas. Something they definitely learned, since the new 4.0 areas already have 3 instances)


EverQuest had a simple patch once, which they applied of Friday evening just before they all went home.. Caused all servers to crash and they stayed down the entire weekend. On Monday it got fixed, but it required a rollback which for some reason put people back a week before the actual patch in question. No compensation, no apology, nothing.
And that was just a simple patch, without any new content![]()
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