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  1. #71
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Zoralink View Post
    4. Healing feels more like pulling teeth. It's particularly bad as Astrologian. And getting rid of core skills like Aspected Benefic? Really?
    Astro is in a really solid place right now for PvP, I used it for most of my way up to Gold. If you are struggling, you still need to adapt to the changes.

    Lightspeed is no longer something to hold onto. If it's up, use it. Its primary purpose is MP reduction.

    Synastry is on such a short CD, make sure you are moving it between targets as often as you need to. It shouldn't ever be on someone who is no longer taking damage.

    Cards are much much better now. Draw cooldown starts immediately upon you pressing Draw, instead of when you use the card. Don't spam your card, instead sit on your drawn card if you don't have an immediate need for it and use it when you most need it.

    Always be casting bene 1, even if you only heal for 1 hp. This keeps LS spam going. You can LS every minute with the way it works now. It's crazy good.

    Take Bolt and Muse as your actives. For passives, take decreased recast, increased healing potency (or resistance duration against a good tank), and increased MP regen.

    Kite, kite, kite. Astro is incredibly mobile, especially with the Bene 1 into insta cast. Hug the trees, walls, whatever you can.
    (3)

  2. #72
    Player
    Zoralink's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Zora Link
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Koltik View Post
    -snip-
    Literally everything you said assumes I'm struggling in PvP.

    I can dislike PvP and the absurd ability reductions while still performing perfectly adequately. I can respect the effort though.
    (4)

  3. #73
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    Quote Originally Posted by YISUG View Post
    healing is really , really really bad in pvp , why did they remove the AoE heals?
    I wouldn't call healing bad right now, just much more intense since it forces you to pay a lot more attention. I actually really enjoy how healing is now on a WHM. I haven't tried the other jobs though.

    I solo healed a whole alliance to victory before. Mind you the opponents didn't focus us as crazy as they could have, maybe they didn't think we had just 1 healer. My healing that match was close to 600 thousand, which is similar to what my healing is like when I've got other healers with me. So I wasn't pushed too far but there were quite a few fights where we wiped and stuff. And the reason we most likely won was because the other 2 alliances might have just been focusing on each other too much. The match ended when we got a +300 from a tomelith at the end, so even before that massive jump in points we were close to Twin Adders at around 1300 points.

    All I can say is that it takes getting used to, like all jobs in PvP to see how they are. And after I got used to it, I've had amazing fun with it. The match below was one of my most favorite PvP matches of all time in FFXIV.



    (1)

  4. #74
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    1/10. Classes are pretty unbalanced atm. Whm has regens, shields, and an aoe heal. Astro has worse cards (ohhh look 3 spires in a row, but nobody needs tp!) Whms can pump out a lot more heals in frontlines than other classes. When my fiance summoned Eos on sch, she just disappeared again instantly.

    I don't like the new sprint, healing feels more like a chore now. They've dumbed down pvp for the worse. I dont like not being able to customise my secondaries, my ranks mean nothing now, and they gutted warrior so badly.

    Also, the ability that pulls a party member on astro should have a longer reach than your heal range, so you can pull people back into healing range. (I used to sprint to people to get back in range, but that nerf to sprint kinda ruins that strat).

    Also... you cant change classes in frontlines anymore! No healers in the alliance? Too bad. Nobody can switch. PLDs now on healing duty GG
    Eh, atleast in 1v1 duels, healers can't be beaten
    Edit: just found out about broil. Wtf. Mp gets burned fast enough, and it has always been a contest between healers in the feast when it comes to mana management, now you have a healer that drains other healers mp? Wtf?
    (2)
    Last edited by NessaWyvern; 06-23-2017 at 07:12 PM.

  5. #75
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    1/10

    They broke WAR is PvE and then PvP. I miss my HW PvP WAR

    I really need to get into feast now, but frontlines is a joke with these changes. Personal skill at your role adds next to nothing outside of healers in it, as it is more then every just a few people focusing the same target with one of there same botton combos and it is dead in 2 gcds.
    (1)

  6. #76
    Player
    KingofDunkshire's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Jesse Dunkshire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Zoralink View Post
    2.

    It is legitimately the worst PvP system/combat of any MMO I've ever seen.

    I am utterly baffled at people liking it.

    The only reason it's not a 1 is because there's at least a tiny bit of variety with frontlines and the Feast.

    I'm curious if the people who enjoy it have tried other MMOs/their PvP.
    Umm no, Its better than WoWs pvp, Teras, Wildstars, BnS and that's just naming a few. Out of the 9 MMO's I've played FF14 ARR's pvp isn't in the top 5 worst. If you think ARR's pvp is bad, seriously go play WoW where you can be globaled and be stunned/cc for a whole 10 sec.
    (1)

  7. #77
    Player
    crazedtoo's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Crazed Demeter
    World
    Midgardsormr
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by NessaWyvern View Post
    Also... you cant change classes in frontlines anymore! No healers in the alliance? Too bad. Nobody can switch. PLDs now on healing duty
    You can still change classes. I have been trying to queue as RDM and oftentimes end up running as WHM since there are so few healers now.
    (1)

  8. #78
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Loving it... will give it a 9... because the feast doesn't allow for four mans to play.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

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    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  9. #79
    Player
    KusoWat's Avatar
    Join Date
    Jan 2017
    Posts
    282
    Character
    K'uso Watashi
    World
    Balmung
    Main Class
    White Mage Lv 60
    Thanks to the initial EA issues, and now being caught up and beginning to level alt jobs, I've managed over 100 games of Feast and Frontlines combined...

    I have played every job a handful of times, though some more than others. With that in mind, I rate the new system 6/10, with 10 being perfection. The OLD system I would have rated somewhat similar. Here are my pain points:

    1) Melee feels clunky to play due to the still-poor positional updating and lost uptime during movement. The loss of personal CC made melee a bit more frustrating to play.
    2) Clunky abilities are still in PvP, and they have no place here. Benediction, Hallowed Ground, etc. They need to be made more responsive since the mode is being shaped more towards reaction rather than pre-planning as it was previously.
    3) Healing is awful. It's not as bad as it was back in OG Wolve's Den, but it is a massive step down from 3.2-3.5. I could go on for hours, but I will leave it at this: having a healer go from most impactful to least impactful role feels horrible. I will be doing a much larger and better though out feedback post on healing, but for now that's all. Expect to see very few healers in Feast.
    4) Many jobs lost their identity: SMN is no longer an AOE king (since healers can no longer AOE heal). Many of the melee feel nearly identical to play, with their burst boiling down to "build up gauge, expend gauge to burst". Of course, there are a few outliers.
    5) Warrior. Give it a stun.
    (2)

  10. #80
    Player
    Enna's Avatar
    Join Date
    Jun 2014
    Posts
    3
    Character
    Enna Steiner
    World
    Moogle
    Main Class
    Botanist Lv 61
    0/10.

    Seriously...what is this? A joke?

    This new pvp is embarassing....no tactic... tanks and healers have nosense anymore ....equipment is useless....abilities respawn is like everyone has a machinegun...the result? Bad and crazy full frag.

    Please remove this flop as soon as possible.
    (9)

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