From a Feast perspective this is pretty horrible, 1/10. I haven't tried ranged, tank, or healer but melees are pretty boring to play now with these overly simplistic rotations. I know SE frowns upon competition but this is pretty extreme to water down the mode as much as they have the past few updates. The changes would have been nice if restricted to Frontlines but it doesn't belong in Feast imo if its supposed to be a mode that distinguishes players based on skill. Not that it matters anymore anyway, with the exception of the hardcore niche community that PVP religiously, PVP has always widely been regarded as a joke in this game and these changes will just further that viewpoint at least from the perspective of Feast. Therefore SE should probably focus more on putting out casual oriented PVP modes like Frontlines in the future which I believe is their intent anyway based on the changes the last few updates. Not that there is anything wrong with that as Frontlines is a very enjoyable game mode in its own right and has its place ingame but its disappointing they couldn't live up to the vision they had for Feast back when they used to tout it as an "E-sport" in the making.