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  1. #1
    Player
    elfolampo's Avatar
    Join Date
    Feb 2014
    Posts
    21
    Character
    Elsie Rocksmith
    World
    Moogle
    Main Class
    Alchemist Lv 70
    I'm still unsure how this issue was known, but couldn't be fixed in literally minutes, as it doesn't seem a very complicated issue from the technical standpoint. I hope they fix it before official launch, at least, as it's extremely annoying.
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  2. #2
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by elfolampo View Post
    I'm still unsure how this issue was known, but couldn't be fixed in literally minutes, as it doesn't seem a very complicated issue from the technical standpoint. I hope they fix it before official launch, at least, as it's extremely annoying.
    As a programmer, if I had to take a guess, I'd say that the bug probably isn't caused simply by the commands missing from whatever list of commands macros draw from. It's quite possible that all the skills are in the list, but some snippet of code somewhere is causing the newly added skills on the list to be ignored. Given that this only happens for certain specific DoH classes, I'd say this is extremely likely. It's also very likely they quite simply don't know what snippet of code is causing this bug.

    If that conjecture is correct, then it not being immediately and easily fixable makes sense. Hunting down the related snippet of code that's causing the bug alone could take quite some time and effort. Then they'd need to find a way to fix the issue in a way that won't break anything else; from experience, this is something that's more difficult than it might at first seem to most people, given modern programming's interconnected and modular nature. Diagnosing the cause of and developing a safe fix for bugs like this even on tiny programs can take upwards of half a day out of a developer's time, depending largely on the complexity of the program. The potential time it would take to fix could increase dramatically for gigantic programs like FFXIV.

    Anyway, that's just my two cents.
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