i am having difficulty adding the skills into a macro. what do i need to do?
“Hasty Touch II” is not a valid action name.
i wrote this in
/ac "Hasty Touch II" <me><wait.3>
i am having difficulty adding the skills into a macro. what do i need to do?
“Hasty Touch II” is not a valid action name.
i wrote this in
/ac "Hasty Touch II" <me><wait.3>
When typing the macro, dont put the " yet and just type "hasty" then tap the tab key to bring the auto-translate option.
Then, select "Hasty Touch II" and put the " before and after.
This should guarantee that no typo what so ever are made.
Also, the <me> brackets are not required anymore since a couple patch ago.
Hope it helps, if not, SE made an error with the skills's macro capability.
i attempted to do what you said. still nothing seems to work? correct me if or where i am wrong?
thanks!
I came here looking for information about this, too. I tried both methods of using the new name for Hasty Touch II and the macros wont validate them as a valid option.
You can even just type /ac "Hasty Touch" into your chat bar and see that it says "Only available while crafting." come up on your screen, but type /ac "Hasty Touch II" and it will give “Hasty Touch II” is not a valid action name.
Wondering if this is a bug after all or if we're missing something.
It would not be the first time. Remember Ascend was missing from macros at the beginning of Heavensward. While Ascend is not a DoH skill, it still the same QA miss.
From the patch notes known issues section
An issue wherein the following actions cannot be used via text commands when playing as a weaver, goldsmith, or leatherworker:
Hasty Touch II / Careful Synthesis III / Rapid Synthesis II / Prudent Touch / Focused Synthesis / Focused Touch / Initial Preparations / Specialty: Reinforce / Specialty: Refurbish / Specialty: Reflect
I'm still unsure how this issue was known, but couldn't be fixed in literally minutes, as it doesn't seem a very complicated issue from the technical standpoint. I hope they fix it before official launch, at least, as it's extremely annoying.
Confirming the issue.
Very annoying to not be able to macro it.
ya, I was trying to macro craft leve items and couldnt use any of the new skills. very annoying.
As a programmer, if I had to take a guess, I'd say that the bug probably isn't caused simply by the commands missing from whatever list of commands macros draw from. It's quite possible that all the skills are in the list, but some snippet of code somewhere is causing the newly added skills on the list to be ignored. Given that this only happens for certain specific DoH classes, I'd say this is extremely likely. It's also very likely they quite simply don't know what snippet of code is causing this bug.
If that conjecture is correct, then it not being immediately and easily fixable makes sense. Hunting down the related snippet of code that's causing the bug alone could take quite some time and effort. Then they'd need to find a way to fix the issue in a way that won't break anything else; from experience, this is something that's more difficult than it might at first seem to most people, given modern programming's interconnected and modular nature. Diagnosing the cause of and developing a safe fix for bugs like this even on tiny programs can take upwards of half a day out of a developer's time, depending largely on the complexity of the program. The potential time it would take to fix could increase dramatically for gigantic programs like FFXIV.
Anyway, that's just my two cents.
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