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  1. #1
    Player
    CharlieXenn's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    30
    Character
    Charlie Xenn
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    Crafting ... please save my sanity!

    Firstly, I'm really looking forward to the patch later! I don't want to rage too much about crafting but I wanted to comment on one or two gripes i have XD

    Is it me or has crafting seriously been given a shafting since the last patch? I like to craft; I like to create my own gear and take great pride in wearing gear I know I have made myself. However, its beginning to take its toll. I'm happy that the vast majority of recipes no longer require guild support. It was a pain having to travel from city to city just to get the buff, when the common ones just weren't enough. Ever since the last major patch when the new recipes came in, I have noticed that practically every single recipe destabilises at some point. I can understand this on recipes that are numerous levels above you this would happen frequently even on recipes that are similar to my level. I have just tried 15 recipes this morning as a L27 CUL doing a L30 recipe. 13 destabilised!! I always wear rank appropriate gear and upgrade my tools as soon as a higher ranked one is available. I can complete one recipe with 80+ durability remaining and then the very next recipe, very likely goes something like this:

    You use Standard Synthesis. The attempt fails!
    Progress increases by 7%.
    Durability decreases by 14.
    You use Standard Synthesis. The attempt fails!
    Progress increases by 3%.
    Durability decreases by 18.
    You use Standard Synthesis. The attempt fails!
    Progress increases by 5%.
    Durability decreases by 18.
    You use Standard Synthesis. The attempt fails!
    Progress increases by 10%.
    Durability decreases by 13.
    You use Standard Synthesis. The attempt fails!
    Progress increases by 10%.
    Durability decreases by 14.
    You use Standard Synthesis. The attempt fails!
    Progress increases by 9%.
    Durability decreases by 12.
    You use Standard Synthesis.
    Progress increases by 17%.
    Durability decreases by 10.
    Quality increases by 3.

    Not one of my buffs kicked in lol! I guess i should be grateful it didn't destabilise :P. Seriously though, how the hell are we supposed to compete with this?!!! Unsurprisingly, the synth ended with some very pretty fireworks lol! This has been happening all way too often ; ;

    I really hope that SE are going to take a serious look into crafting VERY soon. I mean you can cap all your battle jobs in a matter of weeks and so pretty much all that is left to do at the moment is to craft, which just seems to be really broken right now. Sadly, a lot of people just probably wont have the patience for it (understandable) and just quit. I just wanted to see if anyone has been having major headaches with crafting?

    Also, when a snyth succeeds, I can gain 12% progress and lose 8 durability. then I can fail the next, gain 10% progress and lose 10 durability! WTF XD. Of course, I can get a spectacular fail too and lose like 25+ durability in on attempt also!!

    I know some changes are coming, but from what I recall in the patch notes, the relate mainly to traits and one or two recipe difficulty adjustments.

    I just wanted to hear other people's comments, before I lose my mind lol!

    Also, I would quite like to see a change to Hasty Hands. I wish that it would either succeed or fail completely. Losing half the durability seems to be just a kick in the teeth because chances are, the synth is as good as failed anyway! What do you guys think?

    Thanks for reading!
    (4)

  2. #2
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Crafting is definitely too random. You don't see battle classes going from utterly trouncing a monster one fight, to being utterly incapable of hitting it the next.
    (8)

  3. #3
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Risk accumulation is supposedly at fault for breaks and such, but with some crafts it doesn't make sense, if I keep doing the same actions first, the same abilities time in and time out, one craft should not gain more risk than another craft. (same recipe different synths)
    (1)

  4. #4
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    ya its pretty random, but i dont think it has changed over what it was before.

    Also as to your comment about hasty hands, generally I hasty hand something that is low so losing half durability is no big deal as the synth is easy and can still be finished.
    (2)

  5. #5
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Crafting's fine, but you're bad at it. Use Wait.
    (1)

  6. #6
    Player
    CharlieXenn's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    30
    Character
    Charlie Xenn
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by carraway View Post
    Crafting's fine, but you're bad at it. Use Wait.
    I know how to craft but the point was that nearly every synth shouldn't be destabilising in the first place! It's flawed. Sometimes, having to hit wait like 7 times with the durability you lose you may as well just continue and blow the thing up!

    @ Eruantien: I never Hasty Hands something higher than me but have had plenty of low rank recipes lose half their durability, all it takes is a couple of fails (which I usually get!) and KABOOM!! I guess I'm just sh*t out of luck XD
    (1)

  7. #7
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Crafting is ridiculous, a lvl10 crafter should not have a 50% fail rate on a lvl1 synth. Doesn't matter whether my orb is white or flashing, still fails too often.
    (3)

  8. #8
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Masamune1004 View Post
    Crafting is ridiculous, a lvl10 crafter should not have a 50% fail rate on a lvl1 synth. Doesn't matter whether my orb is white or flashing, still fails too often.
    im sorry 50% fail rate if thats what you have for something 10 levels below you, you are doing it wrong.
    (0)

  9. #9
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Eruantien View Post
    im sorry 50% fail rate if thats what you have for something 10 levels below you, you are doing it wrong.
    Then please explain how to do it right.
    (0)

  10. #10
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    well I dont know what you are doing, but I can honestly say that I have a 90% success rate on crafts 5 levels higher than myself and close to 100% on things below my level unless I go for HQ and am spamming bold more than is necessary. Alot of people can level from jut spamming the enter key doing standard, and if 10 levels below your getting 50% fail rate, then gaining levels would be close to impossible
    (0)

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