Firstly, I'm really looking forward to the patch later! I don't want to rage too much about crafting but I wanted to comment on one or two gripes i have XD
Is it me or has crafting seriously been given a shafting since the last patch? I like to craft; I like to create my own gear and take great pride in wearing gear I know I have made myself. However, its beginning to take its toll. I'm happy that the vast majority of recipes no longer require guild support. It was a pain having to travel from city to city just to get the buff, when the common ones just weren't enough. Ever since the last major patch when the new recipes came in, I have noticed that practically every single recipe destabilises at some point. I can understand this on recipes that are numerous levels above you this would happen frequently even on recipes that are similar to my level. I have just tried 15 recipes this morning as a L27 CUL doing a L30 recipe. 13 destabilised!! I always wear rank appropriate gear and upgrade my tools as soon as a higher ranked one is available. I can complete one recipe with 80+ durability remaining and then the very next recipe, very likely goes something like this:
You use Standard Synthesis. The attempt fails!
Progress increases by 7%.
Durability decreases by 14.
You use Standard Synthesis. The attempt fails!
Progress increases by 3%.
Durability decreases by 18.
You use Standard Synthesis. The attempt fails!
Progress increases by 5%.
Durability decreases by 18.
You use Standard Synthesis. The attempt fails!
Progress increases by 10%.
Durability decreases by 13.
You use Standard Synthesis. The attempt fails!
Progress increases by 10%.
Durability decreases by 14.
You use Standard Synthesis. The attempt fails!
Progress increases by 9%.
Durability decreases by 12.
You use Standard Synthesis.
Progress increases by 17%.
Durability decreases by 10.
Quality increases by 3.
Not one of my buffs kicked in lol! I guess i should be grateful it didn't destabilise :P. Seriously though, how the hell are we supposed to compete with this?!!! Unsurprisingly, the synth ended with some very pretty fireworks lol! This has been happening all way too often ; ;
I really hope that SE are going to take a serious look into crafting VERY soon. I mean you can cap all your battle jobs in a matter of weeks and so pretty much all that is left to do at the moment is to craft, which just seems to be really broken right now. Sadly, a lot of people just probably wont have the patience for it (understandable) and just quit. I just wanted to see if anyone has been having major headaches with crafting?
Also, when a snyth succeeds, I can gain 12% progress and lose 8 durability. then I can fail the next, gain 10% progress and lose 10 durability! WTF XD. Of course, I can get a spectacular fail too and lose like 25+ durability in on attempt also!!
I know some changes are coming, but from what I recall in the patch notes, the relate mainly to traits and one or two recipe difficulty adjustments.
I just wanted to hear other people's comments, before I lose my mind lol!
Also, I would quite like to see a change to Hasty Hands. I wish that it would either succeed or fail completely. Losing half the durability seems to be just a kick in the teeth because chances are, the synth is as good as failed anyway! What do you guys think?
Thanks for reading!