As I am sure everyone has noticed the servers are incredibly unstable due to the influx of players. It seems to me, at this point, the only logical, quick and easy to implement solution to this issue would be to lower the limit on how many players can be logged on to a server at any given time. This solution should stabilize the servers and allow players to stay connected to actually play the content and enjoy the game without being disconnected every 5 min.

The drawback would be that the queues would be longer but frankly, I'd rather wait 30 min in a queue than be kicked off every 5 min only to have to wait in the queue yet again. I love this game but this current issue is very reminiscent to the launch of 2.0. This, of course, isn't nearly as bad. When 2.0 came out there initially were no server queues and no afk kick. People would log on and never log off. They would stay logged on for days at a time. Something needs to be done about this issue because a lot of us can't stay connected long enough to complete any content.