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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    That whole NA Datacenter move looks great. It went smoothly, and I've noticed no degradation in service since they made the move. There, I said it. Today's issues are not due to the Datacenter's physical location.
    (21)

  2. #2
    Player
    Gwendi's Avatar
    Join Date
    Jan 2017
    Posts
    40
    Character
    Robin Levinsworn
    World
    Mateus
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by DPZ2 View Post
    That whole NA Datacenter move looks great. It went smoothly, and I've noticed no degradation in service since they made the move. There, I said it. Today's issues are not due to the Datacenter's physical location.
    Yeah, but now my ping is a small margin higher! D:
    (1)

  3. #3
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by DPZ2 View Post
    That whole NA Datacenter move looks great. It went smoothly, and I've noticed no degradation in service since they made the move. There, I said it. Today's issues are not due to the Datacenter's physical location.
    You seem to not understand, the issues we're experiencing today are due to SE creating a bottleneck, that is breaking the servers. You're assuming I'm talking about ping which is false, I'm talking about how servers that were supposed to be an upgrade aren't capable of handling this issue, the servers, were to impart increased sustainability, obviously they're not capable of performing this task and SE knew about it, making the entire move more questionable then it already was.

    The servers are breaking from congestion, they can't handle the stress SE has put on them, and this isn't an issue that can be fixed by a patch, only better server infrastructure can fix this, which is what the move was meant to accomplish in the first place.
    (10)

  4. #4
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Jetstream_Fox View Post
    The servers are breaking from congestion, they can't handle the stress SE has put on them, and this isn't an issue that can be fixed by a patch, only better server infrastructure can fix this, which is what the move was meant to bring in the first place.
    Without that move perhaps the breakage would have been even worse.
    (3)

  5. #5
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by MistakeNot View Post
    Without that move perhaps the breakage would have been even worse.
    It's a possibility, nothing more, nothing else. But as of right now, these new servers aren't able to handle the game. Which is the opposite of what we were lead to believe.
    (2)

  6. #6
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Jetstream_Fox View Post
    You seem to not understand, the issues we're experiencing today are due to SE creating a bottleneck, that is breaking the servers. You're assuming I'm talking about ping which is false, I'm talking about how servers that were supposed to be an upgrade aren't capable of handling this issue, the servers, were to impart increased sustainability, obviously they're not capable of performing this task and SE knew about it, making the entire move more questionable then it already was.

    The servers are breaking from congestion, they can't handle the stress SE has put on them, and this isn't an issue that can be fixed by a patch, only better server infrastructure can fix this, which is what the move was meant to accomplish in the first place.
    I would disagree on you with the statement of they knew about it. Given that we had a datacenter move, this is why I was calling more for a server stress test than people saying we should have PTR servers. A stress test would have shown this would certainly been a massive issue, especially if they were going off of then-current player numbers without realizing how many were literally waiting on Stormblood to drop. You know, those fair-weather players Yoshida has mentioned in the past. That or SE seriously underestimated the swell of players on the NA servers. Otherwise, yeah, you pretty much hit everything on the head.

    At this point, I wish they'd heavily mitigate, or outright shut-down, certain parts of the game to push instancing along.
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.