That whole NA Datacenter move looks great. It went smoothly, and I've noticed no degradation in service since they made the move. There, I said it. Today's issues are not due to the Datacenter's physical location.
That whole NA Datacenter move looks great. It went smoothly, and I've noticed no degradation in service since they made the move. There, I said it. Today's issues are not due to the Datacenter's physical location.
You seem to not understand, the issues we're experiencing today are due to SE creating a bottleneck, that is breaking the servers. You're assuming I'm talking about ping which is false, I'm talking about how servers that were supposed to be an upgrade aren't capable of handling this issue, the servers, were to impart increased sustainability, obviously they're not capable of performing this task and SE knew about it, making the entire move more questionable then it already was.
The servers are breaking from congestion, they can't handle the stress SE has put on them, and this isn't an issue that can be fixed by a patch, only better server infrastructure can fix this, which is what the move was meant to accomplish in the first place.
Without that move perhaps the breakage would have been even worse.
I would disagree on you with the statement of they knew about it. Given that we had a datacenter move, this is why I was calling more for a server stress test than people saying we should have PTR servers. A stress test would have shown this would certainly been a massive issue, especially if they were going off of then-current player numbers without realizing how many were literally waiting on Stormblood to drop. You know, those fair-weather players Yoshida has mentioned in the past. That or SE seriously underestimated the swell of players on the NA servers. Otherwise, yeah, you pretty much hit everything on the head.You seem to not understand, the issues we're experiencing today are due to SE creating a bottleneck, that is breaking the servers. You're assuming I'm talking about ping which is false, I'm talking about how servers that were supposed to be an upgrade aren't capable of handling this issue, the servers, were to impart increased sustainability, obviously they're not capable of performing this task and SE knew about it, making the entire move more questionable then it already was.
The servers are breaking from congestion, they can't handle the stress SE has put on them, and this isn't an issue that can be fixed by a patch, only better server infrastructure can fix this, which is what the move was meant to accomplish in the first place.
At this point, I wish they'd heavily mitigate, or outright shut-down, certain parts of the game to push instancing along.
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