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  1. #41
    Player
    Poisonous's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    136
    Character
    Leezil Paige
    World
    Balmung
    Main Class
    Scholar Lv 80
    Sure, it's a waste of money to invest in bigger servers just for launches.

    You know what's not a waste of money? Designing the msq to not bottleneck an hour in. Or implementing a quick fix that doesn't screw over 99% of the playerbase.
    (0)

  2. #42
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Quote Originally Posted by Reynhart View Post
    They learned...that it was only temporary and a waste of ressource to have bigger server 24/7
    Agree... so Let's players scream, make tantrums for a few days because it will save them money in a long run. Even free to play like GW2 have much better server and they dont put they server down to patch the game. When a patch comes the Launcher auntomatically detects it, disconect, download and keep playing.
    (1)

  3. #43
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ronyx View Post
    Agree... so Let's players scream, make tantrums for a few days because it will save them money in a long run. Even free to play like GW2 have much better server and they dont put they server down to patch the game. When a patch comes the Launcher auntomatically detects it, disconect, download and keep playing.
    Thank you.

    The white knights on here don't seem to realize expansions today are not like 2004 in other games....
    (3)

  4. #44
    Player
    Pfil's Avatar
    Join Date
    Sep 2016
    Location
    Limsa
    Posts
    7
    Character
    Pfil Andromeda
    World
    Ultros
    Main Class
    Rogue Lv 47
    Quote Originally Posted by Lambdafish View Post
    They did, the issue is that we are experiencing an extreme (and very temporary) load, extra servers would be a waste of resources.



    WoW is literally the only one I can think of, and this game doesn't have the resources that WoW has. Even then, every WoW expansion except legion experienced problems.



    See the first point.


    This is standard for MMO expansions, anyone who thinks that they are entitled to anything, or that this is extreme is woefully naive/uninformed. I didn't take the day off because I anticipated some sort of server stability issue (because that makes sense).
    Actually Sir, neither world of tanks nor world or warships, nor armored warfare have had this problem in years. Mond you, we're taling about only perhaps four million people per game, but, there you go.. Adding to the list is Mabinogi which hasnt had these types of issues in at least seven years, and that game is managed by Nexon..
    (0)

  5. #45
    Player
    nethodd's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Neth Thorn
    World
    Excalibur
    Main Class
    Rogue Lv 60
    FFXIV uses old architecture, plain and simple.

    For FFXIV, each server is a physical machine running one copy of the game's server software. You login to a server, and all of your interactions occur on that server. There may be some sharding for instances/duty finder, but if so there's apparently finite resources allocated to those.

    GW2 and ESO do not have these problems because of their modern architecture. Every map is an instance, and when one instance is full, they spin up another one. They can probably run 20-30 such instances on one host, and can dynamically provision new hosts automatically when demand is high.

    That's how pretty much all modern online services are built whether they're games, social media networks, live streaming services, etc. In FFXIV's case, SE didn't build it that way and it's probably not worth the cost of overhauling the backend to handle a few days every 2 years of heavy load.
    (0)

  6. #46
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,133
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by nethodd View Post
    GW2 and ESO do not have these problems because of their modern architecture. Every map is an instance, and when one instance is full, they spin up another one. They can probably run 20-30 such instances on one host, and can dynamically provision new hosts automatically when demand is high.

    That's how pretty much all modern online services are built whether they're games, social media networks, live streaming services, etc. In FFXIV's case, SE didn't build it that way and it's probably not worth the cost of overhauling the backend to handle a few days every 2 years of heavy load.
    The infrastructure's been bad from the very start, so bad that anyone changing zones in 1.X could cause the entire server to hitch. I pity the newer people that have to work with framework that awful.
    (0)

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