Why? have Enhanced Mind II be level 14, then have Enhanced Mind III be at level 40Now acquired at level 40 (previously level 14).
Mind bonus increased from 4 to 16.
while adding 12, so you get the same result 40+ without gimping lower levels.
Why?No longer deals water damage with a potency of 150.
Shorter recast, longer duration or more potency, who thought this was a good idea as is?Ability Instant 90s Increases attack magic potency by 5%.
Duration: 15s
So you take away divine seal, gimp it then make it an "optional" ability that is (required) from 1 out of 5? why?Largesse
Lv. 40
Ability Instant 90s Increases healing magic potency by 20%.
Duration: 20s
Lucid Dreaming, take it away from base and have it an "optional" ability that is (required) from 1 out of 5? why?
Protect, take it away from base and have it an "optional" ability that is (required) from 1 out of 5? why?
Take heavy away from stone then add "break" on the optional list, why? but we need to select this 1/5 to have what we used to have
Esuna, take it away from base and have it an "optional" ability that is (required) from 1 out of 5? why?
Swifcast, ok to have this as "optional" but we need to select this 1/5 to have what we used to have
Then add in Surecast, eye for an eye.
So basically you need 8/5 just to keep what you used to have. WHM got nerfed badly. Seeing SCH too I am just going to say SE don't know how to handle healing balance.
For SCH:
Why? add that on top of :Aetherflow:
MP restored reduced from 20% to 10% of maximum.
Why?Adloquium, MP cost has been increased.
Why?Potency is now reduced by 20% for the second enemy, 40% for the third, 60% for the fourth, and 80% for all remaining enemies.
The additional effect "Increases Faerie Gauge by 10" has been added.
WHY???!?!?!!? esp sustain... WHY?!?!!?!?* The following actions were removed with the release of patch 4.0: Virus, Sustain, Miasma II,
Why?Cure potency reduced from 300 to 250.
SHadowflare:
So when a tank pulls stuff out of AoE we can't recast it? wth is with this change? why did they do this?Is now an ability.
Cast time has been made instant.
Recast time increased from 2.5 to 60 seconds.
Potency increased from 25 to 50.
Duration reduced from 30 to 15 seconds.
MP cost has been removed.
Why was SCH Aoe damage removed completely?!?!!?!?
Also they kept deployment tactics as is but made eye for an eye a role class that we do not have room to take?
WHY?!?!!??!!!?!? where is the testing?!!?!!!!
This is WHY we had no new healing jobs for 4.0, they can't even balance the 3 current healers, Guess the game is AST only, woot?
ALL healers do not befit from role actions (AST got a buff from keeping synergy) All you are doing is picking old actions with new names and you don't even have room for the useless clerics.
I really want them to explain why they did all this in detail, makes no sense