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  1. #61
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ametrine View Post
    It's also like 8am in Japan right now. They people who are going to fix are just getting into gear.
    They should have stayed there all night until it was fixed. If they wanted a 9-5 job they should have picked another industry.
    (5)

  2. #62
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Claviusnex View Post
    They should have stayed there all night until it was fixed. If they wanted a 9-5 job they should have picked another industry.
    Pretty much this.

    When World of Warcaft has launch issues they are *usually* fixed in 4-6 hours. We're on hour 15, with no plan in sight other than "Come back Later, K?"
    (4)

  3. #63
    Player
    Chevronone's Avatar
    Join Date
    Sep 2015
    Posts
    412
    Character
    O-o O-o
    World
    Brynhildr
    Main Class
    Marauder Lv 1
    This is NOT a surprise to SE. Unless they some how lost the number of pre-orders they sold, they knew EXACTLY how many people would be logging in during EA and should have been able to draw reasonable inferences usingPAST data of how congested the MSQ instances would be.
    (7)

  4. #64
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Claviusnex View Post
    They should have stayed there all night until it was fixed. If they wanted a 9-5 job they should have picked another industry.
    It's japan. A 9am-10pm job would be a better guess
    (2)

  5. #65
    Player
    Maxsdad's Avatar
    Join Date
    Apr 2015
    Location
    Brynhildr
    Posts
    52
    Character
    Ish Kabibble
    World
    Brynhildr
    Main Class
    Archer Lv 80
    They let X number of people ONTO a server and then when it causes problems say "there's too many people". They never say that when they're taking your monthly payments, though.
    (7)

  6. #66
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I did want to add though, I appreciate Yoshida responding, I really do. It's nice to hear them acknowledge the issue but ultimately I don't blame him at all. He's not the person whose job it is to maintain server infrastructure or manage the technical side of things (presumably, I don't know his full skill set!), I'd be more interested in hearing from them.
    (10)

  7. #67
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Although there aren't many times where some major bug requires compensation, this is definitely one of them, especially when in 2014, Blizzard Entertainment compensated World of Warcraft players with a week's worth of game time for a circumstance almost exactly like this with the only difference being a DDoS attack on them, which was beyond their control but didn't have as much of an impact as the bugs that prevented players going forward with the early portion of the main questline. For those of you opposed to getting compensation for a massive bug like this one, regardless of whatever reason you come with, please know that that kind of behavior is one of the reasons promoting more issues like this arising and ruining gameplay experiences for all of us no matter how much you go on about having patience or that "this is an open beta" nonsense.

    As for the fix to this though, I'd have no problem whatsoever if they knocked out a full day to fix this and any other potential issue like this that may come up. Couldn't care less if that spoils that early access time, because for some, it already is.
    (7)

  8. #68
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Felis View Post
    It's japan. A 9am-10pm job would be a better guess
    True but software engineering and IT are 24 hour a day jobs.
    (2)

  9. #69
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    I am not seeking an apology, I am looking for them to fix this shit. An apology will not get me past that quest, neither will it stop those recurring players from leaving.
    This can never happen ever again, they have to learn from this mistake.
    I am really angry here so I am trying to censure myself, so I will say it like this... what a god damn PR mess you guys made, the trust you lost will take time to rebuild and it will hurt the game in the long term if you do not show some serious goodwill here and I am not talking about words for those are cheap.
    (4)

  10. #70
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Khalithar View Post
    I did want to add though, I appreciate Yoshida responding, I really do. It's nice to hear them acknowledge the issue but ultimately I don't blame him at all. He's not the person whose job it is to maintain server infrastructure or manage the technical side of things (presumably, I don't know his full skill set!), I'd be more interested in hearing from them.
    My question for you though is, what is there to hear from them? Bandwidth/server limitations are always the culprit here. The only answer to remedy it is to spend money on more, which from a business stance, is a pretty pointless venture. Customers not getting perfect access does not constitute a temporary and (probably) expensive fix for a problem that does not last. The explanation you'd get is almost certainly going to be what you can read in the server congestion updates. Servers are not bottomless bags of resources.

    Don't get me wrong though, if they have the budget to do it, it'd be nice... but as someone that deals with annual budgets being controlled by other people that penny pinch, I can imagine it's kind of hard to change their mind on something unnecessary. I mean, we are talking about a situation where the problem is a result of funneling players through content, creating a problem that necessitated a bottleneck limit. Once that's been dealt with and people spread out more, it probably won't be an issue, hence why it's probably acknowledged as temporary (for now).
    (1)

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