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  1. #21
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    New expansion?
    No. Compensation implies them giving us something extra for free because of this issue.

    Another idea I had was for them to just give us automatic quest completion for this and let us view the cutscene so we can move on.
    (12)

  2. #22
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    And now I'm really glad I didn't take any days off for this. I get the situation, I really do but I might make my weekend centered around playing my leftover PS4 games.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #23
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I'm wondering if the reason for the throttling is to force players to slow their pace through Stormblood's content.

    At least, it would be the first time I've seen a JP dev show concern over player completion speed, IE, Nintendo's open worry about early Splatoon players hitting level cap in a few days, when they expected it to take weeks to months.
    (0)

  4. #24
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Welsper59 View Post
    I don't find early-access to be anything more than just what's being said. You get to experience something before others, akin to special midnight showings of new popular movies. Damn right it's gonna be packed as hell, probably uncomfortably so, but that's part of the price you pay if you wanted it at that time. Hell, there's even the risk of it being completely ruined because there's so many people lol.
    True but if, lets say, during an early midnight showing of a new hit movie, the screen keeps going black for extended periods of time and then eventually freezes to the point that they tell everyone to go home, people would be out for blood and said location would be issuing a lot of refunds and free tickets. Only in games do people seem inclined to give companies a free pass. At this point, I'd say at the very least some free game time is in order. Maybe I'm not recalling correctly but I feel like they did that for HW early access people because that first weekend it was almost unplayable for hours at a time.
    (12)
    Last edited by BroodingFicus; 06-17-2017 at 06:58 AM.

  5. #25
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Khalithar View Post
    One of my FC mates was just saying that SE should give us some kind of compensation for this. I'm not exactly inclined to disagree.
    On WOD launch Blizzard gave everyone who logged on during the first week a free extra week of gametime because the first 2 days of the expansion were pretty much unplayable.
    (3)

  6. #26
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Ametrine View Post
    I'm wondering if the reason for the throttling is to force players to slow their pace through Stormblood's content.

    At least, it would be the first time I've seen a JP dev show concern over player completion speed, IE, Nintendo's open worry about early Splatoon players hitting level cap in a few days, when they expected it to take weeks to months.
    Which wouldn't be a problem except for everything that is locked behind the MSQ.
    (3)

  7. #27
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by BroodingFicus View Post
    True but if, lets say, during an early midnight showing of a new hit movie, the screen keeps going black for extended periods of time and then eventually freezes to the point that they tell everyone to go home, people would be out for blood and said location would be issuing a lot of refunds and free tickets. Only in games do people seem inclined to give companies a free pass. At this point, I'd say at the very least some free game time is in order. Maybe I'm not recalling correctly but I feel like they did that for HW early access people because that first weekend it was almost unplayable for hours at a time.
    They did it for ARR.
    (0)
    ~sigh~

  8. #28
    Player
    Chiapet's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    219
    Character
    Chia Pet
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    My problem with this apology is that this has happened before. This was an issue in Beta... in ARR.. Yoshi said the team learned from this. They should understand based on the past that these styles of content does not work for their current server structure. The team needs to learn from the past already and stop saying sorry already.
    (16)

  9. #29
    Player
    Oscura's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    373
    Character
    Shion Sumeragi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    I could at least play the game during Heavensward early access.
    (4)

  10. #30
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,614
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The issue is this. Solo MSQ instances work like this. Proceed>>>>>>>Instance, Proceed>>>>>>>> No instance, pushed out. 50 people try to get in, none get in, time passes 200 try to get in, non get in, time passes 600 try to get in, 1 gets in, time passes 1k try to get in 3 get in. This is the snowball effect occurring at the comment

    They seriously need to just admit they should of added a queue to solo instances a long time ago rather than apologize, the answer is so simple it just comes down to implementing it. Proceed>>>>>Queue>>>>>Instance, now you have control over the faucet of people entering the instance and the risk of any sort of crash occurring from congestion should be limited.
    (4)

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