Quote Originally Posted by Jeibird View Post
a video game is having performance issues immediately following a giant patch during early access of that patch that incidentally brought a giant wave activity so much so I've seen people who weren't around for almost a year? say it isn't so!
SE knew ahead of time on how many players to anticipate logging in. All they had to do was look at the number of pre-orders and assume all of them would attempt to log in sometime today. If they knew they couldn't handle it then they should have restricted the number of early access. Of course you know it will only get worse with GA on the 20th.