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  1. #51
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Riranor View Post
    These buffs dont effect unsynced dungeons runs, you can still play non end game content (the buffs do help that too), RPer's shouldn't be affected? I RP and headcanon how I want spells to work anyway for RP so that doesn't apply. I'm saying a majority o players play end game, so content WILL be balanced around it, honestly tho you can still do anything BUT solo at low levels, the game is not designed around that and wanting it to be for the sake of a very small handful of payers is selfish.
    It's not selfish to want things to be a certain way if you're paying for a product. The fact is that people get used to playing a certain way over the years, sudden changes that disrupt that will cause dissatisfaction. Regardless of whether or not we are a 'small handful' we are still paying customers.
    (0)

  2. #52
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    I do want to add that while it is irritating that the skills I used for years have been taken away for a generic DPS loadout, I haven't had a chance to play with the new system much. My arguments here are about the people who disregard other players thoughts and feelings on the issue and just treat them as whiners who don't matter.
    (0)

  3. #53
    Player
    Umbriere's Avatar
    Join Date
    Apr 2015
    Posts
    15
    Character
    Umbrie Nightshroud
    World
    Famfrit
    Main Class
    Dancer Lv 78
    the game developers wanted to make each class stand out, so they consolidated the role specific mandatory crossclass skills and some crossclass skills didn't become role skills. and even then, the only reason the Arcanist learned Physic in the first place is for level 29 and lower level synched dungeons as a Scholar where they needed a lower level healing skill. because they made a class who splits into two jobs with different roles. if summoner and scholar had separate base classes and didn't both branch off Arcanist, they would have had completely different weapons and summoner wouldn't have been able to heal or raise. but the base class with 2 paths to take was an experimental gimmick.
    (1)

  4. #54
    Player
    Dipasca's Avatar
    Join Date
    Dec 2013
    Posts
    5
    Character
    Dipasca Zand
    World
    Midgardsormr
    Main Class
    Ninja Lv 70
    Like, here's the thing. Your feelings are valid and they do clearly matter to you, at the very least. What I'm having trouble with is that the OP is having some negative reactions to changes and seems to not expect or want changes in a growing MMO 2 expansions in (or further.)

    I get they were enjoying solo/duo'ing their own stuff with their own play style. It is unfortunate that what they had learned and relied on has changed. The thing I absolutely do not understand is what they honestly expect. For the vast majority of players, these changes were beneficial. Even some of the changes for the OP are beneficial to them if they take the time to learn and adjust to them. Feel free to air your grievances, and I personally won't disregard your concerns, but I cannot however understand why you would expect an MMO that is built for the majority not to change to benefit the majority.
    (1)

  5. #55
    Player
    Dipasca's Avatar
    Join Date
    Dec 2013
    Posts
    5
    Character
    Dipasca Zand
    World
    Midgardsormr
    Main Class
    Ninja Lv 70
    You recognize that you have a play style that is in the minority and is not how the game is "meant" to be played (in regards to endgame and group content, which is what they balance around.) They are tuning and tweaking and balancing things (or attempting to) for the majority and for endgame full party content. So how can you be surprised or upset when SE changes things to suit that majority or majority "play style"? You really can't honestly expect them to cater to such a small group of people vs. the majority in an MMO like this.

    I'm sorry that things have changed for you and I hope that you're able to continue playing more or less as you were by adjusting to these changes. But to expect no changes in an MMO that has been out for four years now (even more if you count 1.0) or to cater to a minority at the sacrifice of the majority is simply unrealistic and lacking perspective imo.
    (0)

  6. #56
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    It's kind of wrong for them to assume that these skills are 'mandatory' cross class skills. Players have been getting by just fine for years leveling a single class to 50 without ANY cross class skills. I don't want to start an argument on the subject, I just think it's a little stupid.
    (0)

  7. #57
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Dipasca View Post
    You recognize that you have a play style that is in the minority and is not how the game is "meant" to be played (in regards to endgame and group content, which is what they balance around.) They are tuning and tweaking and balancing things (or attempting to) for the majority and for endgame full party content. So how can you be surprised or upset when SE changes things to suit that majority or majority "play style"? You really can't honestly expect them to cater to such a small group of people vs. the majority in an MMO like this.
    From what I understood when I first signed on to this game 4 years ago was that this game was a 'Casual MMO' with endgame content. People complained constantly about how it was 'too easy' to reach endgame. Now it seems like they are totally changing gears and focusing solely on endgame which may drive away the more casual players. As to how a game is 'meant' to be played is up to the player.
    (0)

  8. #58
    Player
    Joven's Avatar
    Join Date
    Dec 2013
    Location
    The Otter Limits
    Posts
    1,385
    Character
    Jasmine Clayworth
    World
    Spriggan
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Dipasca View Post
    I get they were enjoying solo/duo'ing their own stuff with their own play style. It is unfortunate that what they had learned and relied on has changed. The thing I absolutely do not understand is what they honestly expect. For the vast majority of players, these changes were beneficial. Even some of the changes for the OP are beneficial to them if they take the time to learn and adjust to them. Feel free to air your grievances, and I personally won't disregard your concerns, but I cannot however understand why you would expect an MMO that is built for the majority not to change to benefit the majority.
    While I can't speak for the OP (honestly I don't know why I'm still replying myself) I do understand where she's coming from. I don't think she is against changes in general, just that the changes were sudden and totally messed up the flow that they had. Having to relearn rotations and buffs is a real pain.
    (0)

  9. #59
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    You still get cross class abilities... they're just more focused for the roles now. They're called Role abilities.
    (0)

  10. #60
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Suki_Pursia View Post
    It appears that no one understands, nor cares about our losses. I too did notice the loss of the Rogue mutilate... and as a lvl 23ish rogue, can say I now have no dots on that class. sad day for us.
    Except he only lost mutilate, you like you he was also horribly mistaken.


    Quote Originally Posted by Shurrikhan View Post
    The issue is when they're not direct upgrades, or previously were not (carried additional effects and/or had reduced cast times or mana cost).
    Is an upgrade now thats the point. People purposefully not using their tools to alleviate the mp cost on BLM pf all classes who never have to worry about mp is absurd.
    (0)

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