
Considering the apparent neutering of our ability to gain TP, I believe you are correct.I assume (maybe wrongly) that self-combos are now meant to be a regular part of combat and not the exception. Which is nice. Also that 10 second window seems, on its face, to be plenty of time to do what you need done. Now all that remains are the not-self-combos-involving-others (also known more simply as skill chains, or combos, or super ultra multi person linked action effect causing system).
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