Because then they'd be coded to make the regular square menu's bigger, and we're likely to get more space once Square sees the server's able to handle it.
Or do you want bags to just reach a point where it takes up your entire screen?


Because then they'd be coded to make the regular square menu's bigger, and we're likely to get more space once Square sees the server's able to handle it.
Or do you want bags to just reach a point where it takes up your entire screen?
Those 45 additional inventory spaces won't increase the base inventory by that much.
What's the point of having the expanded inventory view - when the "expanded" part now only refers to the base inventory and excludes the added 45 spaces?
Edit: doesn't sound like the best coding practice if you hard-code inventory space and thus are unable to expand the base inventory size.
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