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  1. #1
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27

    Healing Direction - is the current design balanced?

    So... appearently we now have a single class capable of covering the role of "healer" in the game, and it gets a single spell for 30 levels.

    So Game designers expect us to heal parties with a single curing spell, regardless of hp recovered, mp spent etc for 30 levels.


    Now it's true 30 levels will go very very fast, but this still looks like a very bad choice, they could have swapped some of the higher level abilities with some of the ones you learn later, and give access to Cura or Curaga earlier than level 30+. I mean, no AoE spell until when you're almost to the level cap?

    The more I read data about this class reform and the more I think they really have no clue what to do with Disciple of Magic.
    Doesn't look particularly bad for DoW, but for DoM it's one bad news after the other...
    (5)

  2. #2
    Player

    Join Date
    Jul 2011
    Posts
    289
    They're rebalancing with jobs in mind. Whm will have other ways to restore hp.
    (4)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I dont remember needing to cast Cure 1 when i received my Cure II.
    (11)

  4. #4
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    You do realize, that spells Gradient on MP cost/ HP healed based on your current level.

    So at level 1 the MP cost and HP healed will be low.

    and at level 20 it will be equivalent to a Cure II.

    Infact, did you even read the patch notes about them removing tiers and making everything scalable.

    Did you think they didnt test any of their changes at all?
    (24)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Another example of people failing to read -.-
    (15)

  6. #6
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by Chardrizard View Post
    I dont remember needing to cast Cure 1 when i received my Cure II.
    I did quite a lot of times, but that's not the real issue here.

    The new healing model is single tier spells. To create a difference between "cheap spell that doesn't heal much" and "mp expensive spell that heals a lot" we already have Cure and Cura.
    Such a model has been successfully deployed in many other MMORPG, among which the famous World of Warcraft.

    The problem is rather that we're getting a single spell for 30 levels compared to what we did get before and to what you get in other games.


    It's not really a problem of balancing with jobs, since jobs aren't in-game atm and won't be for several months, and since at max level (50) the thing I'm talking about is not an issue.
    I'm talking about people who are levelling.
    As fast as the process is, just how "balanced" is the choice of giving them a single spell for over 30 levels and no AoE spells for 48 levels?

    Seems to me they're saying "who cares about game balance/game content before you reach the max level", which, in my view, it's a game design flaw.
    Nobody says they should focus on balancing the game experience for players not at level cap, that would be ridiculous, but the way they seem to be going seems the exact opposite extreme.
    (3)

  7. #7
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    But you don't even know how much that single cure will do @ X lvl.....
    (6)

  8. #8
    Player

    Join Date
    Sep 2011
    Posts
    838
    i remember yoshi-p saying his fav class was mage classes and that was all he plays when hes playing for fun. so if he is comfortable with the changes to the classes he likes to play (being that he has more likely played them and OP hasn't) i would say. play the patch for a week, then make up your mind
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #9
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    The main point he has is that Conjurers are stuck with a single cure and no AoE cure for most of the current leveling curve, not the actual potency of that one spell.
    (1)

  10. #10
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AdvancedWind View Post
    The main point he has is that Conjurers are stuck with a single cure and no AoE cure for most of the current leveling curve, not the actual potency of that one spell.
    that makes sense, but you do get to aoe cure spells @ 34
    (0)

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