Good god people SB JUST came out, highly doubt many have jobs @ 70 yet...
Besides Machinist was very boring until one would hit 50. (I actually still find it meh)
Good god people SB JUST came out, highly doubt many have jobs @ 70 yet...
Besides Machinist was very boring until one would hit 50. (I actually still find it meh)
...SB just came out. You know what if you find that the game is that below you..then leave. Go find something else to do that is challenging for you. You're not happy and don't want to play the job or the game. Come back later if they fix it to your liking..or don't.
You know what I did when I thought playing MCH was a cluster-f$@k of a job? No..no I didn't come to the forums crying like a child. (I know. you probably know better b/c you being a MMO veteran of blah blah years..) I did something completely out of the ordinary. I played another job! I know and gasp you should! So thanks SE for making it appealing. I might just take up the gun and not regret it.
I know I know "I have a right to..."
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Last edited by Leigaon; 06-16-2017 at 09:24 PM.
I would like to say, thanks for partially addressing the silly ability bloat in this game! it really makes classes less of a pain to play and allows for more challenging and interesting content which relies more on paying attention to mechanics than micromanaging a rotation!
Like it was already said for some other classes, especially white mage, seems like people need to calm down.
I am gonna wait to be 70 to judge the machinist changes. Yes there is less ogcds right now, but the ones removed are mostly buff damages that looked all the same, that was a bit boring. From what i see now looks like we can expect a less static gameplay, more group utilitys, a heat system to care about instead of falling asleep hearing too much bzzzz bzzzzz gunmages sounds, all that with some possible variations like blowing up turrets and overheating your weapon at the end of a boss life. It doesn't look that bad to me.
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