

Yes, but your facts are wrong. It has to do with how the game's coded. Tank stances aren't one divided by a number. They're one multiplied by a number. Because of this, you start at 1, go to .8, and then go to .96.
ER...
I don't want to be petty or anything, but what I mean is 1/1.25 = 1*0.8. It's just a math error on your part. Say your base damage is 10. If you turn on your tank stance, you do 20% less damage that you used to so you lose 2 for a total of 8. If you turn OFF your tank stance, you're doing 25% more damage than you did before because you gain 2 back and 2 is 25% of 8.
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