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  1. #1
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by eagledorf View Post
    ^ I think you mean divide by 1.25. 1/1.2*1.2 DOES equal one.
    Yes, but your facts are wrong. It has to do with how the game's coded. Tank stances aren't one divided by a number. They're one multiplied by a number. Because of this, you start at 1, go to .8, and then go to .96.
    (0)

  2. #2
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by MiniPrinny View Post
    Yes, but your facts are wrong. It has to do with how the game's coded. Tank stances aren't one divided by a number. They're one multiplied by a number. Because of this, you start at 1, go to .8, and then go to .96.
    ER...

    I don't want to be petty or anything, but what I mean is 1/1.25 = 1*0.8. It's just a math error on your part. Say your base damage is 10. If you turn on your tank stance, you do 20% less damage that you used to so you lose 2 for a total of 8. If you turn OFF your tank stance, you're doing 25% more damage than you did before because you gain 2 back and 2 is 25% of 8.
    (0)