So, like this?

Player is attacking their target with their deployed turret - they decide to use [ROOK OVERDRIVE].

Rook Overdrive activates, causing the turret to _____________.

The [ROOK OVERDRIVE] skill transforms into [ROOK OVERLOAD].

The player uses [ROOK OVERLOAD], presumably ending the overdrive effect and destroying the turret, dealing xxx damage.

I ask if it behaves that way because of how the new heated shots appear to work.