This is a huge buff in the status. Maybe SS is better than critical rate in 4.x
Let's wait and see...
This is a huge buff in the status. Maybe SS is better than critical rate in 4.x
Let's wait and see...
Last edited by Inuk9; 06-15-2017 at 11:11 PM.
hugh melee buff... welcome Sam : /
Melee and ranged too. Now MCH and BRD auto attacks again xD
Where was that info? I didn't see any battle related stuff
Skill Speed looks to be very specific for Ninjas since auto attacks directly affect their resource meter.
I don't think SAM, MNK, BRD, MCH or DRG will want this stat over DET/Direct Hit/Critical hit for a full BIS build.
Last edited by Adelaide3; 06-15-2017 at 11:21 PM.
Wonder if AST's Arrow card has been/will be reworked in response to this. Otherwise, it will give the auto-attack haste, then a second layer of it because it also hastes skill-speed.
With the removal of so many DoTs, they had to up SS in some meaningful way. They're also nerfing crit and boosting determination, though to what extent still remains to be seen.
This is a very welcome change though.
Last edited by Powercow; 06-16-2017 at 12:25 AM.
If someone wins an argument, they have learned nothing.
FOR DOCKHAND!
The Arrow always affected auto-attacks...
It'll be interesting to see the difference. To be truthful I always wanted to go on a full skill speed build... but the effects of the stats had always been a tad underwhelming on this particular game.
I don't expect it to be that much different tho...
as how changes on monk are... i believe any monk main will go skill speed + crit over anything else, since chakra build is low aparently and very rng reliant, so the more atacks and the more crit rate the higer chances to build chakra stacks
And finally the gap of damage lost from the loss of Wanderer's Minuet's 30% damage buff is being closed some.
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