http://na.finalfantasyxiv.com/jobguide/whitemage/ all I can say is sigh
http://na.finalfantasyxiv.com/jobguide/whitemage/ all I can say is sigh
I see a lot different, much more power behind the "pure" heals and less DPS. M very happy for the new WHM, been waiting 5 years for SE to make WHM more pure healer and less DPS. I love solo healing over also having to DPS in raid, so we can have 5 DPS, this will make my job that much more easyer ^^http://na.finalfantasyxiv.com/jobguide/whitemage/ all I can say is sigh
 
			
			
				The new abilities did little to improve WHM's healing capacity. Plenary Indulgence is, and will remain, utter crap. The Lily system is based upon an inefficient style of play that won't translate well to 8-player content anyway, given that Cure II is mostly abandoned the instant AoE damage picks up.I see a lot different, much more power behind the "pure" heals and less DPS. M very happy for the new WHM, been waiting 5 years for SE to make WHM more pure healer and less DPS. I love solo healing over also having to DPS in raid, so we can have 5 DPS, this will make my job that much more easyer ^^
I'd also like to point out three other flaws in your statement.
(1) While I haven't theory-crafted this personally, the sense I've gotten from reading more informed posts is that WHM isn't even necessarily the best pure healer, even with these proc rates (some theory-crafters assumed 100% proc rates back when we got the initial notes, just to emphasize how bad the new abilities were).
(2) Even if it IS the best pure Healer, there are absolutely no scenarios in which this might make a difference outside of pre-formed parties for especially hard content. The idea of a "pure healer" is hamstrung here by SE's own insistence that any party setup following the recommended role allocations is capable of clearing the content.
(3) Even in the context of a pre-formed party for high-end content, and even if WHM is the best healer, it is very unlikely that SE will manage to balance the fight in such a way as to allow a solo WHM to heal everyone, but not a solo AST or SCH. And, unless they pull off this balance, again, all of these changes pushing WHM in the pure healer direction are useless.
Don't get me wrong, I share your desire for a pure healer, but FFXIV simply isn't set up for it. The rampant iLevel scaling and SE's hard-line stance on any recommended role setup being able to clear content makes it impossible to create a job that is both a pure healer, and also desired for harder content. And I couldn't disagree more with the idea of putting one's own personal job preferences above game balance.
Edit:
Really? There hasn't been a thread on this in the past three pages at least of GD, and certainly none created since the official patch notes hit. Stop being ridiculous.
Last edited by Vhailor; 06-16-2017 at 12:03 PM.
Now don't get me wrong.. Not say I'm right, your wrong. But to "me" WHM is and alway will be the best pure healer, being a pure heal is all about just healing, SCH and Ast have 2-3'other job they can do on top of healing, sure all healers have there pros and cons, yes yes we get that, old story. But as a WHM player for over 15years(if we count FFXI) I can see this as a big move in the right, to making WHM the main healer, after all look at PLD, it now more then ever, set up to be MT over the other 2.



 
			
			
				What is ridiculous is the number of special snowflakes who feel the need to continually make new threads about the same subjects over and over. There is a reason the mods combined the other 25 WHM threads into one.

 
			
			
				

 
			
			
				AST:I see a lot different, much more power behind the "pure" heals and less DPS. M very happy for the new WHM, been waiting 5 years for SE to make WHM more pure healer and less DPS. I love solo healing over also having to DPS in raid, so we can have 5 DPS, this will make my job that much more easyer ^^
Benefic potency = 400
With Diurnal Sect = 400 X 110% = 440
With Nocturnal Sect = 400 X 115% = 460
Benefic II potency = 650
With Diurnal Sect = 650 X 110% = 715
WIth Nocturnal Sect = 650 X 115% = 747.5
WHM:
Cure Potency = 450
Cure II Potency = 700
Yay! I love my new Pure Healer WHM!



 
			
			
				And sect bonuses affect all spells, not just benefic/benefic2AST:
Benefic potency = 400
With Diurnal Sect = 400 X 110% = 440
With Nocturnal Sect = 400 X 115% = 460
Benefic II potency = 650
With Diurnal Sect = 650 X 110% = 715
WIth Nocturnal Sect = 650 X 115% = 747.5
WHM:
Cure Potency = 450
Cure II Potency = 700
Yay! I love my new Pure Healer WHM!
Did people really expect the devs to re-develop the job in a few days? See how it plays in a few hours.... It looks fine to me, but I'm sure many vocal people disagree.



 
			
			
				Oh thank you so much for creating yet another new thread. Not like you couldn't have posted this in the already existing thread.
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			 Originally Posted by bswpayton
 Originally Posted by bswpayton
					

 
			