Both Abyssal Drain and Grit-Souleater are indeed both still at 100%. Losing shadowskin animations is... garbage, I agree. The HP and the MP thing are nice but I still hate how SLOW the class has become. JFC.
Both Abyssal Drain and Grit-Souleater are indeed both still at 100%. Losing shadowskin animations is... garbage, I agree. The HP and the MP thing are nice but I still hate how SLOW the class has become. JFC.
I was wondering about the MP boost to syphon strike, i think you get less MP in Blood Price now
Seems sole survivor didn't get that +10% damage people thought it was getting so DRK utility basically 0.
Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!
While PLD sits on PoA, Cover, Divine Veil, Clemency...are tankier and have better dps than DRK.
I was kind of relieved to see Souleater and Abyssal Drain still drain 100% HP, but the overall nerf and the fact that the gameplay is now boring (yes, boring) make me really sad.
Oh, I agree. I've been saying since Heavensward released that DRK was half-baked and really needed more utility, offensive utility at that to compete with Paladin. Little did I know that Paladin was going to get absolutely bodied by Gordias, beaten to a pulp by Midas, and smacked across the face by the Creator. But, that changes little now. Now, we're dealing with an even weaker DRK (offensively at least) and have gained only one support ability to make up for the loss of Reprisal's longer duration and Delirium. If I could `just wave a wand and change it, I'd do the following:While PLD sits on PoA, Cover, Divine Veil, Clemency...are tankier and have better dps than DRK.
I was kind of relieved to see Souleater and Abyssal Drain still drain 100% HP, but the overall nerf and the fact that the gameplay is now boring (yes, boring) make me really sad.
I'd add back in Scourge (225 and then 375 over 15s) which combos off of Syphon Strike now and can be enhanced to raise the party's skill and spell speed by 5% for the same duration (15s).
I'd leave Syphon Strike as is.
I'd make Bloodspiller more potent (520, still ignores Grit's debuff) and remove the DA part.
I'd leave Dark Passenger as it was.
I'd leave Darkside as it was.
I'd add in Shadow Spikes instead of Quietus. Shadow Spikes, like Radiant Shield and Vengeance, reflects damage (35, 15s duration), with the added effect of gradually raising the target's vulnerability (2% per stack, stacks to 5 times, 4s duration).
Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!
MNK's Howling Fist still does 210 potency damage. I don't see why they felt they had to nerf Dark Passenger to 100.. If it cost the same as a DA it should be at least 150 potency. It's useless in single target otherwise (I guess other than opener),
Last edited by Xenosan; 06-18-2017 at 04:31 AM.
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