The main stats are at the cap anyway if you don't use crafted NQ gear. So materia is about secondary stats. Saying materia give no choices is therefor like gears with different secondary stats give no choices. So we should also remove all secondary stats.
Please, it was a false sense of customisation to begin with. Look up any Piety DRK thread or any like it and tell me honestly it was real.
YAY! As a Scholar and Summoner I hated how I had to switch the atributes or divide them.
Scholars and summoners rejoice!
Customization? FFXIV has never been about stat customization. There was little to no choice to begin with. Attribute Points were a false sense of diversity since there was always 1 best choice.
WOW, this is great for SMN and SCH![]()
When I read posts like OP I think customization might not be a good idea for players.
It wasn't really much customization to begin with. That said, I wish rather than eliminate the system wholesale, they'd strengthened it to really provide the customization that much of the community desires.
I think the only class that had freedom with the stat was BLM and putting into Piety to ensure MP was optimal range during rotation vs melding it into the gear. Either way, I say its a good change and will help out the SMN/SCH from having to keep buying those resets.
Agreed in principle, but in practice it was an illusionary choice. For every class/job there was exactly one best way of spending the points - anything else was just gimping yourself pointlessly.
I'm glad they took that away. Now people are incapacitated from attempting stupid builds, and the rest won't have to allocate one main stat every level.
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