Normally I'd agree with you if our stats gave more than they do. It's not like an off-meta pick in a MOBA where they may bring something unique to the table. It's a generic stat increase where there is a right and wrong way to do it.
Well sure if you like dumped all your Ninja points into INT or something then that would be a case where it was wrong lol
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
For all intents and purposes they have been removed - you no longer need more than one class to unlock a job, and you don't need to level a difference class to gain access to important/helpful/needed skills. They exist as lore and flavor now.
Removing them any further would require a fairly involved process of rewriting the lore and story and changing the quests around...to have it function pretty much the way it will in SB, with the incredibly minor difference of not having to equip a job crystal. There's very, very, very little to gain by removing them now that their biggest hindrances to gameplay have been resolved.
And that's exactly what you're referring to as customization. Putting stats in the wrong place. It's a sad state of affairs-sure. But it was an illusion of choice at best and a noob-trap at worst.
Strength attributed tanks were the real deal
Indeed, the classes are now more like junior versions of the Jobs. I guess you could look at it as if you were an apprentice as a Gladiator, but when you became experienced enough you graduated to Paladin. Or with White Mage, now conjurers with sufficient mastery of their arts can move out of the shadow of their teachers and become a White Mage. I see no reason to remove the classes, especially now that they are essentially junior versions of their jobs that you remain until you find your job's soul stone.For all intents and purposes they have been removed - you no longer need more than one class to unlock a job, and you don't need to level a difference class to gain access to important/helpful/needed skills.
Removing them any further would require a fairly involved process of rewriting the lore and story and changing the quests around...to have it function pretty much the way it will in SB, with the incredibly minor difference of not having to equip a job crystal. There's very, very, very little to gain by removing them now that their biggest hindrances to gameplay have been resolved.
INdeed. unlike some games FFXIV provided the illusion of choice to fool players into believing that there is a choice. The trouble is that making individual builds flexible enough to qualify as real choice also wrecks balance. So no choice.
On the other hand, gear selection is largely system driven since you want to maximize the same thing, so no real choice there, except you can glamor it, and appear as you want. Player skill, and understanding of their role/job also allows a level of 'customization' because some players might favor one way of doing something and others a different one.
All of this puts the control of how we differ in the hands of the player in terms of how we look, and how we play.
Last edited by Kosmos992k; 06-16-2017 at 03:55 AM.
We did have The Keeper's Hymn to remedy such mistakes though. In the end it boiled down to 2 or 3 choices (if you actually cared to invest in Piety as a caster or healer) of what to do with the points. People just tended to add the extra into their main stat which, along with the SMN/SCH issue, is no doubt why they've been removed. That and the on-going effort to remove 1.0 features lol
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
If you want to customize simply meld materia with that stat attached this way your base attributes are whatever they are you can still benefit/gimp yourself as you like.
Know my pain....know the pain of a broken heart
There was no choice, or you put them in your main stat or you don't know what your job is about.I think you are all missing the point of this thread, except for Dustytome. It's about a loss of free customization, no matter how small, and not about judging how I or anyone else used the points. Sure people tended to dump them into the job's main stat anyway but still we had a choice, and now we don't.
Yeah there is still materia so as I said previously I could've been more specific with the title lol
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
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