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  1. #11
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Fernosaur View Post
    Seize and Shatter are giving out 600k+ xp on a lvl 61 job. It gives LOTs of xp.
    Mhm, seems it scales very well with level.

    A shatter at level 30 only nets you around 50k. I wanted to check if the armory bonus applies, but... by the time I got that thought, I got booted >_>
    (0)

  2. #12
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    It scales very well indeed. I've just been doing PvP all afternoon because there's an Instance in the MSQ that's glitched and my whole server is pretty much stuck, lol.

    I am loving the PvP changes, though. I think it was a great redesign- really hope people play it more and it becomes more prominent.
    (0)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  3. #13
    Player
    CuddlyZombie's Avatar
    Join Date
    Jun 2017
    Posts
    3
    Character
    Azami Aogane
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I think the PvP changes are fantastic, and for the first time since starting in 2.x I really want to PvP. I don't understand why Light Party was removed from the Feast, though, it would have been fun to play on a team with friends.
    (0)

  4. #14
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Sadly this experience issue turned out to be true. You now have everyone queueing healer and just not even casting or only using 1 ability to get the match over with as soon as possible. 8v8's are even worse.
    (0)

  5. #15
    Player
    KfLeX's Avatar
    Join Date
    May 2014
    Posts
    380
    Character
    Lola Milila
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Didn't like the changes at first but I'm getting used to it and it's fun to me now.
    (0)

  6. #16
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    This thread's concerns are 100% true, though. People are going in and sitting in base or just running into enemy territory like headless chickens just to get killed. This whole "get xp through PvP" thing ain't gonna work for more than one or two weeks :/
    (0)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  7. #17
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Fernosaur View Post
    This thread's concerns are 100% true, though.
    Can confirm, for the feast at least. Frontlines seemed no different than usual, though I do think the XP scaling should be nerfed - At level 50, you get around 150-160k for a frontline (With no bonis) and it takes around the time a PotD 51-60 would, which gives 210-220k (without bonus). That's dangerously close together.
    Likewise, a Feast match gave me 40-50k at 50 (On a loss). That's two MSQs or around 4 FATEs worth and around a fourth of the PotD value.

    I'd say first step is to nerf the XP. Do they even have a fall-off for loss like for wolf marks and PvP XP? Because if not, that'd be the very first thing to do. It was clear when the idea first came up that it can't be allowed to be efficient and the numbers so far look far too efficient to me.
    (0)

  8. 06-17-2017 10:53 PM
    Reason
    double

  9. #18
    Player

    Join Date
    Jul 2011
    Posts
    644
    a little reminder : the problem is not the rewards or the game but the players abusing.
    where is the black list in duty finder ?
    (0)

  10. #19
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    I prefer healing after the changes (gives more time to play aggressive than before), but SMN feels absolutely gutted lol. All the whistles and bells but none of the end product. Having one button for all your minion stuff feels... off.
    (0)

  11. #20
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    It needs to either scale based on duration, or be removed. It won't work like this. SE has way too much faith in humanity, I can't believe that they implemented it like they did.
    (1)

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