I've finally finished leveling BLM so started a more serious look at endgame in my static with RDM. I have quite a few things to add to the guide for optimization purposes and for "Openers." I will add them to the guide shortly, but wanted to post them in here as well.
First, during your opener, assuming you have a countdown you should be hardcasting Veraero/Verthunder. Also its important to note that you want to be weaving both Corps-a-corps and Displacement right away. When you get to 40/40, Manafication will reset these anyways so not using them before Manafication is a waste of 260 potency. You should also should be weaving Contre Sixte and Fleche in a single GCD if your ping will allow this to be done without clipping your GCD. This is mainly so CaC and Displacement can also be weaved under party buffs.
Secondly, as I've seen others mention in this post, the optimal timing for Embolden for personal reasons, would be weaved directly after Enchanted Zwerchhau. Your Potion will be weaved the GCD before right after Enchanted Riposte. You do this to make sure both Enchanted Redoublement and Verflare/Verholy are getting the full 20%. Using more for party benefit will depend entire on if you have a ninja, then Embolden should be happening the exact time Trick Attack goes out. It will then line up with every other TA through the course of the fight.
So opener should look like this:
Precast Acceleration
Hardcast Veraero at 5 seconds
DC Verthunder
(Fleche + Contre Sixte)
Ready Proc
DC Thunder/Aero
(Corps-a-corps>
Ready Proc or Jolt II
DC Thunder/Aero
(Displacement)
Repeat until 40/40 then Dualcast
(Manafication + Corps-a-corps)
Riposte
(Potion)
Zwerchhau
(Embolden)
Redoublement
(Displacement)
Verholy/Verflare
Also its correct that the soonest you'll have 40/40 is 7th GCD and the latest is 9th GCD as others have stated in this thread. This information will be added to the guide when I have a few minutes to spare. More to come.

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