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  1. #1
    Player
    Surles's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Surles Surley
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    Is there any reason to dualcast a second scatter over aero/thunder on a 3 target fight? It would let you build up your guage faster, and possibly have procs ready if the target count decreases.
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  2. #2
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Surles View Post
    Is there any reason to dualcast a second scatter over aero/thunder on a 3 target fight? It would let you build up your guage faster, and possibly have procs ready if the target count decreases.
    On three targets it is slightly better to HC Scatter -> DC Aero/Thunder, for the extra mana. 3 target Scatter is 300 potency, 8.5 total mana on average, while Aero/Thunder is 300 potency, 11 mana.

    Enchanted Moulinet is on 3 targets is 200 x 3 = 600 potency.

    (600 - 300 potency (replacing Scatter))/60 mana = 5 potency per mana (This doesn't account for the lower GCD on Moulinet. 1.5 gcd vs 2.5 gcd)

    2.5 mana * 5 ppm = 12.5 potency.

    This assumes that you're constantly pulling 3 mob packs, and you're using all the extra mana. Its essentially a wash if you aren't.

    On 4 Targets, Scatter is strictly better. 400 potency for Scatter vs ~320 for Thunder/Aero.
    (1)
    Last edited by Sacerdos; 06-21-2017 at 02:18 AM.