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  1. #1
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rbstr View Post
    This is sort of semantics but it really needs to be pointed out again, since it can lead to people getting on the wrong track for damage calculations: dual cast spells still trigger the GCD. It's not like you're getting free spells in there, its just the difference of them hitting at the start or end of the gcd. Jolt+ VerAero/Thunder is NOT a 480 pot attack. .
    Its is indeed just semantics.

    Its a 180 potency Jolt with an insta-cast 300 potency VerAero/Verthunder tacked on... but its still just a single attack in the same time period. So yeah.... its basically a 480 potency attack.

    The reality is, the Red Mages 2 spells go off easily within the same (actually faster) time period as a Single Fire IV and it is just like a single attack. Its the same damage.

    BLM has a bunch of other things that can be done inside Enochian which can boost their DPS, but it doesn't change the fact that RDMs attacks are 480 and 570 respectively.

    Like I said... these two are very competitive with each other as a base Jobs. Summoner is not even close on any side of the ball.
    (0)

  2. #2
    Player

    Join Date
    Sep 2013
    Posts
    154
    Just arrived at 56 as Red Mage. And I have to confess... I always played healers but Red Mage is actually the first class that has me seriously considering switching to a DPS class. It rocks.

    I always hated the looooooooong casts of the Black Mage, and with the Dual Cast system the Red Mage has, that's far less of an issue. Couple that with a pretty powerful heal and it makes playing a RDM a very fluid and quick experience. Only drawback for me is that the RDM doesn't have dot's to cast.

    When it comes to using Swift Cast. So far I only used it a few times in fates to quickly heal the poor guy who is taking all the damage when I have to get out of the telegraphed areas. Or when I'm not paying attention and I messed up the black/white magic balance. To get faster back in balance by casting an instant Verthunder or Veraero.
    (1)
    Last edited by Elysaine; 06-19-2017 at 05:28 PM.

  3. #3
    Player
    nexas506's Avatar
    Join Date
    Jun 2015
    Posts
    276
    Character
    Nexas Uthenera
    World
    Midgardsormr
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Elysaine View Post
    Just arrived at 56 as Red Mage. And I have to confess... I always played healers but Red Mage is actually the first class that has me seriously considering switching to a DPS class. It rocks.
    Literally took the words right out of my mouth
    (0)

  4. #4
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Really liking RDM with how much I've been able to play thus far (58 currently), but is there a reason for impact to be a different button than jolt? For all the abilities that change to empowered
    (1)

  5. #5
    Player
    Hanmerreborn's Avatar
    Join Date
    Sep 2013
    Posts
    204
    Character
    Kara Zorel
    World
    Brynhildr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Hanmerreborn View Post
    Really liking RDM with how much I've been able to play thus far (58 currently), but is there a reason for impact to be a different button than jolt? For all the abilities that change to empowered
    ... it seems like jolt 2 should just switch to impact to reduce button bloat.

    /horray for no edit button and fat fingers
    (1)

  6. #6
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Level 53 now in RDM. Been doing PoTD which has been a lot of fun. Still finding I will mess up occasionally on rotation mainly in not noticing a verfire or verstone proc. I think it is more the nature of PoTD which is the issue. At low levels you don't have them and I find I get into a certain casting pattern that I forget to adjust to. Need to rearrange my bars.

    As for swift cast, I haven't used it once and highly considering dropoing it.
    (0)

  7. #7
    Player
    evil_befall's Avatar
    Join Date
    Jun 2017
    Posts
    7
    Character
    Evil Befall
    World
    Cerberus
    Main Class
    Summoner Lv 51
    thank you i found rotation bit confusing searched it up but it confused me more but you explained it way better and less confusing
    (0)

  8. #8
    Player
    Draxxion's Avatar
    Join Date
    Feb 2015
    Posts
    231
    Character
    Draco'li Tayuun
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ColeSlawter View Post
    Hey, I normally just lurk and see what you all come up with for rotations/openers but I hadn't seen this mentioned and wanted to throw it out to see what others think.

    What about Vercure on yourself (or party member) before pull to get Dualcast for first cast?
    It would shave off a bit of time, but not much. Jolt and Jolt II have a rather short cast time. If you do that I would also pull with Accelertion up. Then you get a duel cast from vercure and an immediate proc of Verfire or Verstone that you can follow up with Verthunder or Veraero.

    Edit: Had to wait till lunch to edit this as I couldn't do so on my phone. I would not recommend this for one reason, Impact. Once you Jolt II you also gain Impact and the Impactful effect. You want to do Jolt II and then follow it up by Impact and then go into the rest of the "rotation"
    (0)
    Last edited by Draxxion; 06-20-2017 at 02:24 AM.

  9. #9
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    A little question to those higher lvled RDMs around, is Impact a skill separated from Jolt?
    As in, if you use Jolt it transitions into Impact or Impact simply remains as a different skill grayed out until you use Jolt?
    (0)

  10. #10
    Player
    Anastacy's Avatar
    Join Date
    Jun 2015
    Posts
    39
    Character
    Vyndrian Larethil
    World
    Coeurl
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Arkenne View Post
    A little question to those higher lvled RDMs around, is Impact a skill separated from Jolt?
    As in, if you use Jolt it transitions into Impact or Impact simply remains as a different skill grayed out until you use Jolt?
    Jolt II (which is upgraded from Jolt) procs Impact, which is a separate skill.
    (1)

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