Pretty solid (new) interview with Yoshi-P for those interested: http://twinfinite.net/2017/06/ffxiv-interview-e3-2017/
Goes over stuff in the title here plus some other interesting stuff like egi glamours.
Pretty solid (new) interview with Yoshi-P for those interested: http://twinfinite.net/2017/06/ffxiv-interview-e3-2017/
Goes over stuff in the title here plus some other interesting stuff like egi glamours.
"We’ve also noticed a trend that there are fewer and fewer people actually going out to do these instanced dungeons on the roulette to go and collect the Allagan Tomestones."
Gee, I wonder why.
It certainly has nothing to do with the gear inside being outdated on arrival that doesn't even bother to provide a filler weapon until you've got your tome/raid one. Nor does it have anything to do with it being less a roulette and more a coin flip that ends up weighted toward the MSQ dungeon.
Nope. Not at all. Not these things.
Guess we won't see any glamour egis for a while still. Oh well.
You forgot about the fact of the dungeons all being pretty much completely straight-forward and either a monotonous speed-rush or boring slog.It certainly has nothing to do with the gear inside being outdated on arrival that doesn't even bother to provide a filler weapon until you've got your tome/raid one. Nor does it have anything to do with it being less a roulette and more a coin flip that ends up weighted toward the MSQ dungeon.
Nope. Not at all. Not these things.
Welcome to all instanced dungeons in any MMO ever? At least after the first run, the community settles on the path of least resistance/time spent for rewards. There is a reason why any successful MMO (and some others) have moved away from stuff like classic WoW blackrock depths dungeons and such. Its more work to design, and the playerbase prefers 15 minute speedruns anyway.
Damn Yoshi for saving Protect. 30min buff skills are just boring.
"hardcore content that you can challenge with four players"
This is what I want..... screw the 4th dungeon.... I'm on bored
That's basically anything though. Can't really trust random groups to cooperate if they can all go any which way they choose. See Palace of the Dead and people losing their minds over people looking for chests/not looking for chests. See old Diadem and the random people bailing to go gather or try to do something not sitting on one island. Honestly can't say if new Diadem is any better about that, after the last one you can't pay me to give it a look.
All that rage aside, Diadem provided potential best in slot stuff and was dropped by nearly everyone once that was no longer the case. Palace of the Dead? Good weapons, even if not the best, that help people to catch up on the most important gear slot. Expect PotD to die, outside of leveling groups, once the next Deep Dungeon is added, and watch that die fast if it doesn't provide a weapon.
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