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  1. #31
    Player
    Avatar von akaneakki
    Registriert seit
    Apr 2017
    Beiträge
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Gourmet Lv 70
    Zitat Zitat von KisaiTenshi Beitrag anzeigen
    This was a suggestion to "throw a bone" to give players an idea of what they should be shooting for by comparing their previous run and world average, especially to those that are just panic button mashing instead of watching for mechanics. If you just give them numbers, then they will be a **** measuring contest with other players.
    Not really. When friends of mine went to pc, they actually was humble to everyone about it too. In fact it wasn't just numbers as they also once use to claim it was. Those ''numbers'' indicates how you perform and how the group perform. I honestly rarely see people harras others with parsers but I understand why, since harrasment is harrasment. I just find it mindnumbing how people plays an MMO and forget there is teamplay in the group. If I had to choose a healer who only heals while the other healers knows the dmg income by heart, I obviously pick the last healer. Like I would keep the DRG who saves b4b till boss comes back and not use it right before boss disappear. Things like this matter in a fight and doing a dummy (as you suggested) wont tell players not to do that. As stated very many times before, dummy does jack shit. I think they should add dummies with mechanics too so they need to dodge and do damage as well.
    (3)

  2. #32
    Player
    Avatar von Erys
    Registriert seit
    Oct 2015
    Ort
    Gridania
    Beiträge
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Zitat Zitat von Dzian Beitrag anzeigen

    What if I\\'m only really doing 1500 fps. But am heavily padded by a bard or drugs crit boost and other things. Putting my fps at let\\'s say 2100.
    You know that's a flat 40% increase and that would require a enhanced balance and several more party and self buffs and a solid rotation execution, right?
    Anyways a way to not having this going on would be to have it be PPS like some other user said. Not affected by outside buffs, only yours.
    (0)

  3. #33
    Player

    Registriert seit
    May 2017
    Beiträge
    64
    I'm going to agree with the personal parser idea. If nothing else, maybe a parser that only comes up when hitting the striking dummy so I can at least test rotations.

    However, group accessible parser's seems like a breeding ground for elitism. Especially in a game that is pushing so hard to be casual-friendly.
    (1)

  4. #34
    Player
    Avatar von Erys
    Registriert seit
    Oct 2015
    Ort
    Gridania
    Beiträge
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    I will also shamelessly repost something I replied to a parser suggestion in other thread that didn't get too much attention. Since this board is more active maybe it inspires someone (be it dev or player) to come up with a parsing/ranking system that doesn't devolve in insults from boths sides and helps everyone improve.

    "I think a good approach to a dps meter would be a grading system, like Devil May Cry's Style Meter.
    The more PPS you do the more it fills, the more it fills the higher the grade. You set up 1 meter per dungeon pull and boss. Why PPS? Because that way overgearing doesn't give you more rewards, you have to achieve the Potency per second dished, not the damage.
    Like dungeons are right now, we have: 2 massive pulls, 1 boss, 2 massive pulls, 1 boss, 2 massive pulls and 1 boss. With some variations with smaller pulls before certain bosses but you get the idea. We would get 1 grading per massive pull and 1 grading per boss, ending the dungeon with 6 pull Ranks and 3 boss ranks. At the end we would get an average and that's our final Rank.

    Make it an overlay like the Job Gauges so you can't copypaste your "dps" in the chat and there should be no harassment. Give extra tomestones and System Based Commendations as rewards based on on Rank Achieved; B rank gives you 10 extra tomes and a Silver Commendation, A gives you 25 extra tomes and a Gold Commendation, and S gives you 50 extra tomes and a Platinum Commendation.
    Why tomestones? Rewarding efficient play with less grind. Why system commendations? Because most players if a dungeons goes quick will commend the "aoe dps class", meaning that maybe there was a melee that was destroying a smn in aoe situations and they go uncommended because the party assumed the smn was the one doing the awesome aoe damage. Or just tanks and healers, because they are the "most valuable" party members.

    For extra flair you can have each Job Teacher or relevant character commend you via linkshell call after a pull is done. Say you are running dragoon and you hit a "bad" rank (C or less), Alberic would chime in to support you and cheer you to do better; something like "Come on [Character Name], I know you can do better, you are the Azure Dragoon after all!!". If you reach one of the rank with rewards, Estinien would condescendingly praise you, like he always does xP

    Put a mount or something with the new commendation system and there's your incentive for people to get better. This way you've got a personal "DPS" meter, a Ranking towards other players that doesn't depend on other players commending you and extra rewards for doing good, both in the form of a mount/glam and extra tomestones per dungeon run."
    (1)

  5. #35
    Player
    Avatar von akaneakki
    Registriert seit
    Apr 2017
    Beiträge
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Gourmet Lv 70
    Zitat Zitat von Chrallmal Beitrag anzeigen
    I'm going to agree with the personal parser idea. If nothing else, maybe a parser that only comes up when hitting the striking dummy so I can at least test rotations. .
    Even if you perform with a parser on dummy, it doesn't mean shit since you need to deal with mechanics in fights. So we shouldn't care about dmg anymore? @Kisai.
    That's actually a very good example the picture I posted. Link of the picture
    And Kisai since you wanted to talk about tanks doing their job while I kept him alive and he never died but I dps'ed as healer since nothing to heal this happened:
    Just another example ya know. I mean I do dmg while keeping him alive and he still can't do his job. Like I said healing 100% uptime is already overhealing and it's sad a tank can't do overpower to keep aggro off me.
    (1)
    Geändert von akaneakki (15.06.17 um 21:10 Uhr)

  6. #36
    Player
    Avatar von DRHaymaker
    Registriert seit
    May 2017
    Beiträge
    71
    Character
    Hoosa Gudboi
    World
    Gilgamesh
    Main Class
    Beschwörer Lv 90
    Zitat Zitat von Chrallmal Beitrag anzeigen
    However, group accessible parser's seems like a breeding ground for elitism. Especially in a game that is pushing so hard to be casual-friendly.
    No more elitist than quite a few people putting "NO BONUS" in party finder - a thing that's often conveniently forgotten in these types of discussions.
    (0)

  7. #37
    Player
    Avatar von Bourne_Endeavor
    Registriert seit
    Sep 2015
    Ort
    Ul'Dah
    Beiträge
    5.377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Zitat Zitat von DRHaymaker Beitrag anzeigen
    No more elitist than quite a few people putting "NO BONUS" in party finder - a thing that's often conveniently forgotten in these types of discussions.
    That isn't elitism. It's people who have cleared the fight and want to farm it for gear or mounts not teach someone else how to kill it.
    (8)

  8. #38
    Player
    Avatar von akaneakki
    Registriert seit
    Apr 2017
    Beiträge
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Gourmet Lv 70
    Zitat Zitat von Bourne_Endeavor Beitrag anzeigen
    That isn't elitism. It's people who have cleared the fight and want to farm it for gear or mounts not teach someone else how to kill it.
    Often people forget that farm also means in and out fast as possible too. But I'm still scratching my head over this statement:
    Zitat Zitat von KisaiTenshi Beitrag anzeigen
    Better idea:Stop caring about your DPS.
    Okay.
    (6)

  9. #39
    Player
    Avatar von DRHaymaker
    Registriert seit
    May 2017
    Beiträge
    71
    Character
    Hoosa Gudboi
    World
    Gilgamesh
    Main Class
    Beschwörer Lv 90
    Zitat Zitat von Bourne_Endeavor Beitrag anzeigen
    That isn't elitism. It's people who have cleared the fight and want to farm it for gear or mounts not teach someone else how to kill it.
    Who says the people that cleared the fight weren't carried, or was dead for most of the fight when they did? Who says that the people who haven't cleared it yet never watched a video, and doesn't have a high enough awareness and knowledge of the class where they would die less/equal to the amount of times of someone who has cleared?
    (0)

  10. #40
    Player
    Avatar von Erys
    Registriert seit
    Oct 2015
    Ort
    Gridania
    Beiträge
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Zitat Zitat von akaneakki Beitrag anzeigen

    Okay.
    Seein both Disembowel and Chaos Thrust on and no phlebotomize is triggering me x'D
    How do you even arrive at this situation?
    (1)

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