I loved that Scholar achieved perfection in terms of game design and depth in Heavensward.

Many changes to the healer role in general (particularly the death of Cleric Stance and the compression of DoTs) have pushed me to drop it in favor of Paladin, but it's all personal opinions. I think that the overall changes are mostly good in the broader scheme of things, for they will help new healers feel more comfortable with their entire toolkits. Except for Bane :')

I will forever miss the beautiful and perfectly well-rounded design of HW Scholar, even if it involved 48 hotbar buttons, lmao. I am quite saddened to see many of the elements I loved about it go away for good, but I'm really excited to play Paladin again -it was my first main after all, and it's finally looking interesting and well-designed. An Eye for an Eye, I suppose~