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  1. #11
    Player
    Blaze's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Blaze Wilder
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I really liked the any class can use any ability approach... I'm a bit upset about the limiting.

    Are we absolutely sure that these changes are really going to make the game better or are they just going to make it more fun for a few people? So far this post seems to be about 50/50. I would be interested in checking this out later to actually see who says anything about liking these changes.

    Changing the game into something more FFXI-like may not be the way to approach it at this point... I know that there aren't very many users, but have we considered the possibility that the only real issue with the game may have been the lack of quests and dungeon crawls? I was really getting into this game after being away for a while and then the game changed completely.

    I'll probably give it a go for a while and maybe the changes will evolve into something more flexible, but I lost a LOT of stuff that I had accumulated over the last year or so. I've been pretty happy with the content changes and all the extra stuff that has gone into the game until now. Changing the foundation at this point seems a bit extreme.

    Maybe it would have been better to simply add to the existing instead of revamping the entire system? I don't know that focused classes are the way to go. It may make the game too much like FFXI... I mean, are we going to get sub-jobs next? I would rather have the original system coupled with challenging group play than what it appears that it is turning into at this very moment. I may find it tolerable if the number of abilities goes up significantly and maybe the spread of what can swap between other jobs is expanded, but right now it is a bit stifling compared to what it was just 2 days ago...
    (1)
    Last edited by Blaze; 12-17-2011 at 01:33 PM.

  2. #12
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Blaze View Post
    I really liked the any class can use any ability approach... I'm a bit upset.
    Are we absolutely sure that these changes are really going to make the game better or are they just going to make it more fun for the few people who spam the polls? That may not be the way to approach it at this point... I know that there aren't very many users, but have we considered that the only real issue with the game may have been the lack of quest and end-game content, dungeon crawls etc?
    Yes, it will make the GAME better. That's not to say troo ef ef faenz care about that sort of thing.
    (0)

  3. #13
    Player
    Blaze's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Blaze Wilder
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I didn't mean to sound rude. I edited my post to not be so insulting. Sorry about that.
    (0)

  4. #14
    Player
    Blaze's Avatar
    Join Date
    Mar 2011
    Posts
    4
    Character
    Blaze Wilder
    World
    Balmung
    Main Class
    Conjurer Lv 50
    don't get me wrong, I'm still a fan and my curiosity will most likely keep me playing for a while at least...
    (0)

  5. #15
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Don't worry, that was a general statement.

    Think about it like this: the more freedom you have, the more factors there are to balance when designing the game. but the designers themselves are only human. They can't design a great Game if the amount of possible factors is overwhelming. Sure, we the players have more freedom to dictate how to play the game, but the actual "game" part of the experience will be underwhelming.

    This is why toning things down creates an environment where the developers can design a better game, if more restrictive. I'm not sure if you noticed, but the content before the changes was rather trivial sadly.
    (1)
    Last edited by Betelgeuzah; 12-17-2011 at 01:53 PM.

  6. #16
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Well, this depends. I don't see the game getting any better with these changes. IMO at every patch that comes it gets more limited, poorer in nearly every aspect, less responsible and worse to play.

    I don't like this path and i can see this game ending subdued by FFXI over time. I really already am waiting 2.0 as a "FFXI-2: Now with retard mode".

    Comparing this one with other FFXI is like comparing FFXIII with others offline FFs...it has better graphics, but a really bad battle system and a terribly shallow development. After 1.20 i can't see this game getting any better than mediocre...
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    97
    I posted a 'goodbye FFXIV' post on my blog briefly explaining the reasons I was leaving the game after billing starts.

    One of those happens to be because it's turning into FFXI-2.

    If anyone wants to read it: http://lodestone.finalfantasyxiv.com...entry?e=284811

    I cannot stress it enough: I am seriously disappointed with how FFXIV has been turning out ever since the dev teams changed.
    (1)

  8. #18
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Lienn View Post
    Well, this depends. I don't see the game getting any better with these changes. IMO at every patch that comes it gets more limited, poorer in nearly every aspect, less responsible and worse to play.

    I don't like this path and i can see this game ending subdued by FFXI over time. I really already am waiting 2.0 as a "FFXI-2: Now with retard mode".

    Comparing this one with other FFXI is like comparing FFXIII with others offline FFs...it has better graphics, but a really bad battle system and a terribly shallow development. After 1.20 i can't see this game getting any better than mediocre...
    You are entitled to your opinion; it is too bad that it is a wrong one.
    (0)

  9. #19
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    You are entitled to your opinion; it is too bad that it is a wrong one.
    Just because you like the game doesn't mean it's better. It's a stupidity supporting a game when the quality does down patch after patch...nearly no change done was for better.

    Also, it's sad seeing that this game is fated to be at shadow of FFXI forever because it will never be match to FFXI in any aspect other than graphics. 2.0 will be no more than a bad joke to anyone who actually happen to be masochist enough to stay until then.

    Sometimes i think they actually are screwing up the game on purpose so if 2.0 happen to be acceptable in quality, it will be a so noticeable improvement if compared to current one that it will actually look good.

    But the thing is...this will work only for those that actually use the current game as reference. For those using FFXI, WoW or other good MMO as reference, 2.0 might still be crappy as hell.
    (0)

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