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  1. #1
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70

    How many more weapon classes can SE bring for new jobs?

    FF XIV has covered the gamut of weapons so far:

    *Broadsword/Shield
    *Great Axe
    *Zweihander
    *Crook
    *Staff
    *Planisphere
    *Shotgun
    *Bow
    *Lance/Trident/Halberd
    *Cesti/Katars
    *Grimoire
    *Rapier
    *Katana/Dagger
    *Tachi

    Seeing that each job has a unique weapon, what weapons remain for future jobs ?
    (2)

  2. #2
    Player
    Yudzster's Avatar
    Join Date
    Jul 2016
    Posts
    118
    Character
    Elthia Felice
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Two Handed Hammer
    (9)

  3. #3
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Hammers, maces, Scythes, other guns I guess, I dunno weaponless harnessing of aether, and that's all I got.
    (7)

  4. #4
    Player
    Fuma's Avatar
    Join Date
    Jan 2012
    Location
    Bastok
    Posts
    734
    Character
    Fuma Oyabun
    World
    Sargatanas
    Main Class
    Samurai Lv 90
    I made a thread about this very topic a few years ago, some great suggestions in there.

    http://forum.square-enix.com/ffxiv/t...to-see-in-game
    (4)

  5. #5
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    Well the possibilities are vast if you think of how many melee weapons there have been in history. Then there's also fictional weapons.

    But you could still have stuff like scythes, hatchets, clubs, maces, hammers, whips, fans, darts, boomerang
    (6)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Genaxx View Post
    Well the possibilities are vast if you think of how many melee weapons there have been in history. Then there's also fictional weapons.

    But you could still have stuff like scythes, hatchets, clubs, maces, hammers, whips, fans, darts, boomerang
    and balls like in FF X

    Instead of the mini-game Blitzball, SE can bring the Blitzballer job ^^
    (3)

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Welp, clipboard ate it.

    Sword types can fill an encyclopedia.

    Most games use a Slash/Pierce/Blunt system.

    So weapons with Slash, are flat bladed weapons like swords, scythes,
    Pierce are usually pointed objects like arrows, rapiers, crossbow bolts, small caliber bullets, spears and so forth
    Blunt's are things like hammers and maces.

    The game lacks any real player blunt weapons other than when you are equipped with crafting tools. That said apparently the pets and the Monk job are the ones that do blunt damage.
    (0)
    Last edited by KisaiTenshi; 06-12-2017 at 01:25 AM.

  8. #8
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    So let me run off the list of weapons from some of my job concepts:

    *Spear/Harpoon & Shield (Viking)
    *Maul/Greathammer (Green Mage)
    *Soul (anything based off FFTA Morpher)
    *Pole (Dancer possibility)
    *Tonfa (also Dancer possibility)
    *Saber/Dual Sabers (Blue Mage)
    *Crossbow/Dual Crossbows (Ranger maybe?)
    *Pistol/Pistol & Bomb Kit (some sort of Agent job)
    *Single Dagger (Juggler)
    *Coin & Cane (Merchant)
    *Grandscythe (whatever would qualify for that "necro" caster title)
    *Bell (Geomancer)
    *Beacon (Time Mage possibility)
    *Scepter/Scepter & Focus
    *Bazooka/Hand-cannon
    *Strand (what I used for the Saint concept I posted on these forums a while ago)

    I'm sure there are even more possibilities than just that. The only thing I would intentionally exclude is the whip, mostly because of how much of a nuisance it usually is to create fluid weapons.
    (3)

  9. #9
    Player
    dalta's Avatar
    Join Date
    Nov 2013
    Posts
    113
    Character
    Delta Mainks
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kazrah View Post
    So let me run off the list of weapons from some of my job concepts:

    *Spear/Harpoon & Shield (Viking)
    *Maul/Greathammer (Green Mage)
    *Soul (anything based off FFTA Morpher)
    *Pole (Dancer possibility)
    *Tonfa (also Dancer possibility)
    *Saber/Dual Sabers (Blue Mage)
    *Crossbow/Dual Crossbows (Ranger maybe?)
    *Pistol/Pistol & Bomb Kit (some sort of Agent job)
    *Single Dagger (Juggler)
    *Coin & Cane (Merchant)
    *Grandscythe (whatever would qualify for that "necro" caster title)
    *Bell (Geomancer)
    *Beacon (Time Mage possibility)
    *Scepter/Scepter & Focus
    *Bazooka/Hand-cannon
    *Strand (what I used for the Saint concept I posted on these forums a while ago)

    I'm sure there are even more possibilities than just that. The only thing I would intentionally exclude is the whip, mostly because of how much of a nuisance it usually is to create fluid weapons.


    also whips and bells are cannon in the FF games
    (2)

  10. #10
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kazrah View Post
    [snip]...Coin & Cane (Merchant)..[snip]
    I'd love to play as a Merchant! Well. Depending on what role it has.
    (1)

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