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  1. #1
    Player
    zeth07's Avatar
    Join Date
    Aug 2013
    Posts
    267
    Character
    Zeth Hiryu
    World
    Adamantoise
    Main Class
    Dragoon Lv 100

    [Developer Request] Glamour Collector NPCs

    Since glamour logs has been brought up countless times and they keep saying it is too much work I figured I'd post a suggestion that seems like it is well within the limits of the game and uses already existing functions seen elsewhere in the game. There really shouldn't be any excuse for why this option shouldn't be possible and it doesn't seem like too much work.

    Instead of a glamour log that keeps track of everything, they can add new NPCs for each job either within the guilds or other relevant areas, and these NPCs would collect the gear from us and have it be added to a list of re-purchasable gear like Drake in North Shroud or the Calamity Salvager. The shared gear sets would obviously be applied to the other jobs if they are turned in on a different job.

    There can be an initial quest for starting it out so people know it is a new feature and to give it context, then just add simple one liner dialogues whenever a new set is turned in.

    As for how it would work you could either select the NPC which would bring up a menu that lists each respective "set" of Unique (Green or better) gear. Then the NPC would say something like "would you like to turn-in the Foestriker set?" and then it would open your inventory and make you select all pieces of the gear to turn-in. The gear would then be removed, but added as a CHEAP purchasable option. Or it can work like the Garo npc, if you wear the whole set the NPC will acknowledge it and say something like "Oh that's the Foestriker set" and it will be selectable from the list for now on.


    By limiting it to each job it should alleviate the loading of the npc data it has to go through, and additional NPCs can be added to split up the sets where relevant. So for DRG there might be an NPC in the Lancer Guild that has the green gear from Sastasha up until Lv.50. Then another NPC in Coerthas can have DRG gear for 50s. Then another one in HW for the 51-60 dungeon gear. This way there isn't a huge load of gear sets that have to be "stored" on one npc even if it's just one job.


    Then you can add other NPCs for specific content, like a new goblin NPC in Idyllsire that collects all the Alexander gear from every job. Or Void Ark gear from someone in the Parrock. Or an NPC in Mor Dhona for the Crystal Tower gear and EX primal weapons (both types).


    This does not seem like a lot of effort would be involved other than simply making a few new NPCs, and simple copy/paste menuing from how Drake or the Calamity Salvager functions.


    This also does NOT hurt the economy which is another excuse given because none of the crafted gear would apply. The crafted gear can be the exception to this system so that it doesn't interfere with anything and it doesn't involve actually collecting anything from the content itself. This also benefits from giving people the incentive to run old content again to complete gear sets to turn-in for their collection.


    All of this seems entirely plausible for the developers to do and I would like this to be addressed going forward because it seems within the power of the developers considering other NPCs already function this way.

    Please take this into consideration going forward.
    (6)
    Last edited by zeth07; 06-14-2017 at 12:09 PM.

  2. #2
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    I feel like SE spends too much time focusing on trying to deliver requested content a very specific way and doesn't spend enough time exploring alternative options that could serve as a perfectly viable solution.
    (7)

  3. #3
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    A glamour retainer with slots for saved sets would do nicely.
    (1)

  4. #4
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by zeth07 View Post
    Since glamour logs has been brought up countless times and they keep saying it is too much work
    I'd rather they just go talk to some other game devs to learn what has become pretty basic in AAA MMOs these days. I don't mean that in too much of a sarcastic way, either. I think one of the best things a game dev can do is look at what works well in other games, see if there's any way to improve it, and implement it.
    (8)

  5. #5
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    I don't think we've ever been told it's the UI that would be an issue, it's the data itself. For whatever reason the way they store that amount of data would cause load issues according to what they said. Separating it onto multiple npcs wouldn't matter, the individual unlock data for your character would still have to exist.
    (3)

  6. #6
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    I'm beginning to believe they should just repurpose the armoire for this...

    Making it available only while in an inn room of housing will prevent any issues of 'data transfer' as they won't ever have to pull up this data unless the player is in a small instanced area and won't need the data to be changed until such a time as they're using it.

    That would require that we have to manually add everything to the glamor armoire... But I think it's a small price to pay.
    (4)

  7. #7
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TaranTatsuuchi View Post
    snip
    The only problem with that, is that it we want the data to be in a small instanced area of the single player only, the armoire is not the way to do it. Because of the fact that the armoire is a housing item (my FC has one in our house). That's the real sticking point there and probably the reason they'd give to not do it...
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.