Apart from the .01% dps gain, donut AoEs and nearly the back-to-back melee combos you just mentioned, if ever possible.So whats the point to stay in melee?
I mean, it is cool that auto attacks dont cancel dual cast, but its pointless since we will always use displacement to go in ranged.
The only good point is using your rotation for manafication at 45 mana after the 2 melees combo (if manafication does not break the combo)
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