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  1. #1
    Player
    Seferex's Avatar
    Join Date
    Jun 2014
    Posts
    143
    Character
    Alexander Timelender
    World
    Ifrit
    Main Class
    Red Mage Lv 90
    So whats the point to stay in melee?

    I mean, it is cool that auto attacks dont cancel dual cast, but its pointless since we will always use displacement to go in ranged.

    The only good point is using your rotation for manafication at 45 mana after the 2 melees combo (if manafication does not break the combo)
    (0)
    Last edited by Seferex; 06-14-2017 at 02:55 PM.

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Seferex View Post
    So whats the point to stay in melee?

    I mean, it is cool that auto attacks dont cancel dual cast, but its pointless since we will always use displacement to go in ranged.

    The only good point is using your rotation for manafication at 45 mana after the 2 melees combo (if manafication does not break the combo)
    Apart from the .01% dps gain, donut AoEs and nearly the back-to-back melee combos you just mentioned, if ever possible.
    (0)